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20 2 0 1 99 You wave at the building.
20 3 0 1 99 You see a building in the distance.
20 3 0 2 99 Buildings mean people, and people mean trouble.
20 3 0 3 99 Cool.
22 2 0 1 99 You gesture at the wooden fence.
22 3 0 1 99 A wooden fence.
22 3 0 2 99 You remember an expression: "Good fences make good neighbors."
22 3 0 3 99 As a child, you killed all your neighbors, and your fence was bad.
22 3 0 4 99 Hey ... good fences *DO* make good neighbors!
44 2 0 1 99 You wave your arms for no apparent reason.
44 3 0 1 99 A stone wall is in the distance.
44 3 0 2 99 You examine the stone wall.
44 3 0 3 99 You stonewall.
21 2 0 1 99 You wave your arms insanely.
21 3 0 1 99 You see a tree in the distance.
21 3 0 2 99 This is one attractive tree.
21 3 0 3 99 You stare at the tree for no apparent reason.
19 2 0 1 99 You've always wanted to grope the town wall.
19 3 0 1 99 This is the town wall.
19 3 0 2 99 On the other side of this wall lies adventure.
19 3 0 3 99 Wilderness too.
77 2 0 1 99 You grope the barrel. Disgusting.
77 3 0 1 99 This is a barrel.
77 3 0 2 99 You admire the barrel. The shape ... it's so provocative ...
77 3 0 3 99 Maybe you should try to get into town more often.
78 2 0 1 99 Leave the basket alone.
78 3 0 1 99 You see a basket here.
18 2 0 1 99 Careful. You could get splinters or something.
18 3 0 1 99 A wooden beam.
18 3 0 2 99 This wooden beam accentuates the wall.
117 3 0 1 99 A tree bough.
117 3 0 2 99 Seeking cradles in the bough to break, you find none.
28 2 0 1 99 You beat the bushes.
28 3 0 1 99 This is a bush.
28 3 0 2 99 You consider beating the bushes for quail, but think better of it.
118 3 0 1 99 A candle.
33 2 0 1 99 You gesture wildly at the chimney, which pretends not to see.
33 3 0 1 99 This is a chimney protruding from the building.
33 3 0 2 99 Don't stare at the chimney too long. It might think you approve of its filthy habits.
61 2 0 1 99 Don't bother the hook. It's just hanging out.
61 3 0 1 99 This is a hook in the wall. It is probably for a coat.
61 3 0 2 99 This is the hook. Your coat is the hookey.
61 3 0 3 99 Let's see ... what would that make *you*?
62 2 0 1 99 You feel the coatrack. Smooth.
62 3 0 1 99 This looks like a coat rack.
62 3 0 2 99 Wow, check out the rack over there!
59 2 0 1 99 Don't try to select one from Column A. That would have a *REAL* unhappy ending.
59 3 0 1 99 This is a column that holds up the roof.
59 3 0 2 99 Columns are highly recommended. Especially by people standing under the roofs they're holding up.
57 2 0 1 99 You enjoy groping the counter more than the counter enjoys being groped.
57 3 0 1 99 You see a counter here.
57 3 0 2 99 You examine the counter.
57 3 0 3 99 You stare at the counter and try to think of something clever to say.
57 3 0 4 99 You can't think of anything.
119 3 0 1 99 A cracked area of the wall. Perhaps you should check your inventory for some plaster.
15 2 0 1 99 That's it, wave at the nice eaves.
15 3 0 1 99 You see eaves hanging down from the roof.
15 3 0 2 99 You stare at the eaves until you get dizzy, and then you stare at them some more.
15 3 0 3 99 You never were that bright.
76 2 0 1 99 You really shouldn't do that.
76 3 0 1 99 What a lovely fireplace.
76 3 0 2 99 You admire the fireplace. Useful ... effective ... strong ...
76 3 0 3 99 This fireplace is everything you want to be.
115 3 0 1 99 A flower cart.
5 2 0 1 99 Please keep your hands to yourself.
5 3 0 1 99 This is a gable.
5 3 0 2 99 You stare at the gable.
35 2 0 1 99 Leave the poor defenseless gargoyle alone.
35 2 0 2 99 Ok, you go up and kiss the gargoyle. Absolutely nothing happens.
35 3 0 1 99 A gargoyle statue is embedded in the wall.
35 3 0 2 99 Wait a minute ... is this a gargoyle? Or is it ...
35 3 0 3 99 ... the new photo from InterAction's "Inside View" column?
37 2 0 1 99 Leaving so soon?
37 2 0 2 99 No, you cannot close this gate. The town guard do that.
37 3 0 1 99 A town gate stands here.
37 3 0 2 99 You stare at the gate.
37 3 0 3 99 You're afraid to look away, knowing that you can't trust Gates.
31 3 0 1 99 Grass grows here.
31 3 0 2 99 You've heard the grass is always greener on the other side of the town wall.
79 2 0 1 99 You pat your blanket.
79 2 0 2 99 You'd better leave that here.
79 3 0 1 99 This is a blanket. It looks like it would be warm and cozy.
79 3 0 2 99 This is your favorite blanket, Kiki. Kiki keeps you cuddly and comfy cozy on cold Realm nights.
79 3 0 3 99 You *love* your Kiki.
80 2 0 1 99 You give the brick walkway a pat.
80 2 0 2 99 No, you cannot take out any of the bricks. They are an important part of the house.
80 3 0 1 99 A brick walkway.
80 3 0 2 99 This is for walking on, not staring at.
80 3 0 3 99 Why are you staring? Are you afraid the walkway will walk away?
81 2 0 1 99 You beat the bushes.
81 3 0 1 99 This is a bush.
81 3 0 2 99 You've tried everything to get this bush to grow the way you want it.
81 3 0 3 99 We recommend hiring new artists.
82 2 0 1 99 You fondle the candleholder.
82 2 0 2 99 You should leave that here.
82 3 0 1 99 This is a candle holder.
82 3 0 2 99 We borrowed this candleholder from another on-line game.
82 3 0 3 99 Which one? It's a competitor's product.
82 3 0 4 99 So you'll just have to figure it out yourself.
83 3 0 1 99 Candles. With them, you can stay up late at night in this world.
83 3 0 2 99 Of course, "late at night" is a next version thing.
84 2 0 1 99 You gesture at the chimney.
84 3 0 1 99 This is the chimney to the house.
84 3 0 2 99 It smokes.
85 2 0 1 99 You touch the coat hook.
85 2 0 2 99 You can't take that.
85 3 0 1 99 This is a coat hook.
85 3 0 2 99 The coat would therefore be the hookey.
85 3 0 3 99 And what does that make you?
85 3 0 4 99 Maybe you should leave your coat on.
86 2 0 1 99 You touch the coat rack.
86 2 0 2 99 And where do you think you're going with that?
86 3 0 1 99 This is a rack to put coats on.
86 3 0 2 99 That's why they call it a coat rack.
87 2 0 1 99 You touch the dirt.
87 3 0 1 99 This is a dirt pathway.
87 3 0 2 99 You stare at the dirt.
87 3 0 3 99 Why are you staring? You're making the walkway feel self-conscious.
88 2 0 1 99 You'd better keep your hands to yourself.
88 3 0 1 99 This fireplace will keep you warm on those cold nights.
88 3 0 2 99 You stare at the fireplace.
88 3 0 3 99 It makes you think of those happy times as a lad, setting fire to various buildings and dancing as they burned down.
88 3 0 4 99 It's a good thing your dad was the mayor.
89 2 0 1 99 You give the lamp a rub.
89 2 0 2 99 You have to leave the lamp here.
89 3 0 1 99 This is a lamp which will provide light during those dark nights.
89 3 0 2 99 Of course, night won't fall until a later version.
89 3 0 3 99 But it's best to be prepared.
90 2 0 1 99 Nice and firm.
90 2 0 2 99 Squeezably soft!
90 3 0 1 99 This mattress looks comfortable.
90 3 0 2 99 You look at the tag on the mattress and it says "Realm Beautyrest".
90 3 0 3 99 It goes on, "Not to be removed under penalty of death!"
90 3 0 4 99 Geez. The mattress police are pretty tough here.
91 2 0 1 99 You hug the tree.
91 3 0 1 99 This is an oak tree.
91 3 0 2 99 This oak tree was here even before you were.
91 3 0 3 99 Of course, that's not saying much.
92 2 0 1 99 You plump the pillow.
92 2 0 2 99 Don't take the pillow. The blanket would get lonely.
92 3 0 1 99 This pillow looks nice and fluffy.
92 3 0 2 99 You look at the pillow. You feel tired all of a sudden.
92 3 0 3 99 Your eyes glaze over. Wait! Is the pillow enchanted?
92 3 0 4 99 No. You're just overstimulated.
93 2 0 1 99 You touch the pine tree.
93 3 0 1 99 This is a pine tree.
93 3 0 2 99 You admire the hardy pine.
94 2 0 1 99 You must have a thing for pine trees.
94 3 0 1 99 This is a pine tree.
94 3 0 2 99 You've always liked your pine trees.
94 3 0 3 99 Your stares, however, make them very nervous.
109 2 0 1 99 You fondle the stones in the walkway.
109 3 0 1 99 This is a stone walkway.
109 3 0 2 99 You stare at the walkway.
109 3 0 3 99 You hang your head.
96 2 0 1 99 You wave a greeting to the stovepipe.
96 3 0 1 99 This stovepipe goes into the house.
96 3 0 2 99 If it didn't, it would serve no purpose.
96 3 0 3 99 And if it didn't do anything, why would we have bothered to include it?
96 3 0 4 99 That would be stupid.
74 3 0 1 99 A lamp.
74 3 0 2 99 You stare at the lamp.
74 3 0 3 99 Could this lamp be ... magical? If you rub the lamp, might something happen?
74 3 0 4 99 We were going to do that. Unfortunately, that particular magic trick is now trademarked by a certain film studio whose spokesrat would sue an orphanage if it meant an extra ounce of limburger.
1 3 0 1 99 This is a lamp.
1 3 0 2 99 You carefully examine the lamp.
1 3 0 3 99 Why are you staring at the lamp? It isn't doing you any good.
75 3 0 1 99 This is a lantern.
75 3 0 2 99 This is an attractive lantern.
114 3 0 1 99 A musical instrument cart.
110 3 0 1 99 You see an assortment of musical instruments.
110 3 0 2 99 You aren't seriously considering attempting to run off with one of these are you?
110 3 0 3 99 You would like to play these instruments, but .... you cannot.
60 3 0 1 99 This is a pole.
60 3 0 2 99 You stare at the pole.
60 3 0 3 99 The pole makes you feel all polar.
9 2 0 1 99 You wave insanely at the roof.
9 3 0 1 99 This roof is made of slate.
8 2 0 1 99 You gesture crazily.
8 3 0 1 99 This is a straw roof.
7 2 0 1 99 You wave hello to the roof.
7 3 0 1 99 This is a tiled roof.
3 2 0 1 99 You flap your wings and try to fly up to the roof. You fail.
3 3 0 1 99 This is a roof.
3 3 0 2 99 You look at the roof.
3 3 0 3 99 No matter how long you stare, this roof continues to be a roof.
113 3 0 1 99 You see a sack.
113 3 0 2 99 You cannot get the sack, at least not in this game.
116 3 0 1 99 A shelf.
58 2 0 1 99 The shelf looks crooked to you, so you straighten it.
58 3 0 1 99 A shelf rests on the wall.
58 3 0 2 99 You examine the shelf.
58 3 0 3 99 There is nothing remarkable about the shelf.
58 3 0 4 99 Except maybe ... could it be ...
58 3 0 5 99 Oh, no. Just a shelf.
64 2 0 1 99 You gesture threateningly at the armor. It ignores you.
64 3 0 1 99 Weapons and Armor.
69 2 0 1 99 Careful, you'll smudge it.
69 3 0 1 99 Books.
68 2 0 1 99 Be careful, they're breakable.
68 3 0 1 99 Bottles.
70 2 0 1 99 You wave hello to the sign.
70 3 0 1 99 You see some chemicals.
63 2 0 1 99 Nice material.
63 3 0 1 99 Clothes.
65 2 0 1 99 Don't get your cooties on the food.
65 3 0 1 99 Food.
67 2 0 1 99 You mug for the camera.
67 3 0 1 99 Mugs.
66 3 0 1 99 Various potions rest on the shelf.
66 3 0 2 99 Love potion number seven ... love potion number eight ...
23 2 0 1 99 You wave at the academy sign.
23 3 0 1 99 This is the sign for the academy.
24 3 0 1 99 This sign indicates there is an academy within.
39 2 0 1 99 You gesture threateningly at the armor shop.
39 3 0 1 99 This appears to be an armor shop.
40 2 0 1 99 You wave at the armor shop.
40 3 0 1 99 This shop sells armor, weapons, and shields.
42 2 0 1 99 You can't reach that.
42 3 0 1 99 This sign indicates that clothing is sold here.
43 3 0 1 99 This sign indicates that food may be found within.
43 3 0 2 99 You wave at the sign.
54 2 0 1 99 You can't reach the sign.
54 3 0 1 99 A sign made of metal.
41 2 0 1 99 You are unable to rip the sign off the building.
41 3 0 1 99 This looks like a sign for a magic shop.
51 2 0 1 99 What did that sign ever do to you?
51 3 0 1 99 You see a sign with a potion on it.
17 2 0 1 99 You try to pick a fight with the sign.
17 3 0 1 99 A sign for a tavern is here.
16 2 0 1 99 You try to drink the sign. You are unsuccessful.
16 3 0 1 99 The mug indicates that this is a tavern.
25 2 0 1 99 You can't reach that.
25 3 0 1 99 This is a sign for the temple.
26 2 0 1 99 Please stop acting out. You're only embarrassing yourself.
26 3 0 1 99 A mysterious symbol is on the wall. It is related to the temple.
26 3 0 2 99 Perhaps it is a temple of Crom.
53 2 0 1 99 Don't. You'll get splinters.
53 3 0 1 99 A wooden sign.
53 3 0 2 99 At the signpost up ahead....
112 3 0 1 99 This is a general store.
34 2 0 1 99 You can't reach that.
34 3 0 1 99 A stovepipe comes from the building.
47 2 0 1 99 Smooth.
47 3 0 1 99 You see a rectangular table.
46 2 0 1 99 Nice table.
46 3 0 1 99 This is a round table.
45 2 0 1 99 You fondle the table.
45 3 0 1 99 A square table.
38 2 0 1 99 Nice table. Good table.
38 3 0 1 99 A table.
73 2 0 1 99 You stroke the table.
73 3 0 1 99 This is a table.
72 2 0 1 99 Smooth.
72 3 0 1 99 This is a round table.
71 2 0 1 99 You stroke the table.
71 3 0 1 99 This is a square table.
2 2 0 1 99 This feels different.
2 3 0 1 99 The wall has an interesting texture here.
6 2 0 1 99 You feel that this is a wall.
6 3 0 1 99 This is the wall that surrounds the town.
6 3 0 2 99 Beyond this wall lies adventure.
6 3 0 3 99 And lots and lots of trees.
27 2 0 1 99 You wave a greeting to the trees beyond the walls.
27 3 0 1 99 You see the tops of trees that are beyond the wall.
27 3 0 2 99 You examine the treetops. What kind of adventure awaits you beyond the walls of this town?
27 3 0 3 99 Adventure that is much more rural than the kind in town.
32 2 0 1 99 You embrace the tree.
32 3 0 1 99 This is a tree.
32 3 0 2 99 You examine the tree.
32 3 0 3 99 You know, if you're having trouble identifying what this is, you might want to get out of town for a while. Visit the country.
32 3 0 4 99 It's really not all that bad.
30 2 0 1 99 Careful, you might get a splinter.
30 3 0 1 99 The trunk of a tree.
30 3 0 2 99 "Hey, where's the rest of it?" you think to yourself.
30 3 0 3 99 You really need to get out of town more.
29 2 0 1 99 You try to squeeze wine from the vine. Your efforts prove fruitless.
29 3 0 2 99 You look at the vine.
29 3 0 3 99 You recognize it as some sort of plant life.
36 2 0 1 99 You splash a bit in the fountain.
36 3 0 1 99 A flowing wall fountain.
36 3 0 2 99 You like the way this wall fountain looks.
36 3 0 3 99 You admire the wall fountain.
4 2 0 1 99 You knock on the wall, but get no response.
4 3 0 1 99 This is a wall.
4 3 0 2 99 You stare at the wall for a long time.
4 3 0 3 99 Staring isn't polite, you know.
10 2 0 1 99 Don't do that! You'll break it.
10 3 0 1 99 This is an arched window.
10 3 0 2 99 You admire the arched window.
13 2 0 1 99 Please be careful. You'll damage the window.
13 3 0 1 99 An arched window.
52 2 0 1 99 Why are you doing that?
52 3 0 1 99 A window with diamond-shaped panes.
107 2 0 1 99 Leave that alone. You'll break it.
107 3 0 1 99 An arched window.
107 3 0 2 99 This is an arched window.
50 2 0 1 99 Are you trying to damage the window?
50 3 0 1 99 A window.
50 3 0 2 99 A window with mullions.
56 2 0 1 99 Someone will think you're trying to break in.
56 3 0 1 99 You look at the window.
56 3 0 2 99 This is a rather boring window.
48 2 0 1 99 You're going to hurt yourself if you don't stop that.
48 3 0 1 99 You look at the window.
48 3 0 2 99 A window with shutters.
11 3 0 1 99 You look at the window.
11 3 0 2 99 A window with a stone arch.
49 3 0 1 99 A window.
49 3 0 2 99 A window with nice stonework around it.
14 3 0 1 99 You look at the window.
14 3 0 2 99 This window has a wooden arch.
55 2 0 1 99 Be careful, you'll break the window.
55 3 0 1 99 This is a window.
55 3 0 2 99 A wood frame outlines this window.

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5 3 0 1 99 A beautiful lake captures your attention.
5 3 0 2 99 You stare at the lake and wonder how to get across it.
5 3 0 3 99 A boat will do better than swimming, since your ink isn't quite dry.
6 3 0 1 99 You look out at the lake, contemplating the nature of beauty.
6 3 0 2 99 Or maybe you're just wondering whether there's poison ivy in The Realm.
6 3 0 3 99 You concentrate on the lake with all your might, but it stays wet.
7 3 0 1 99 You admire the forceful beauty of the lake.
7 3 0 2 99 You stare at the lake to see if there are any fish in it.
7 3 0 3 99 There are no fish in the lake. That is definitely a version two thing.
8 3 0 1 99 This is a lake.
8 3 0 2 99 This force of nature emphasizes the stark beauty of the forest.
8 3 0 3 99 It also keeps you from going wherever you want to go.
8 3 0 4 99 You consider swimming across the lake, but you'd do better with a boat.
8 3 0 5 99 You can't swim. However, in the next version you might be able to do so.
8 3 0 6 99 Write your congressman.
2 3 0 1 99 You see a lake.
2 3 0 2 99 A beautiful lake sparkles in the distance.
2 3 0 3 99 You stare at the water, missing your sailing days.
2 3 0 4 99 You begin to snore; the sound wakes you.
2 3 0 5 99 You attempt to change the lake into a rutabaga through the sheer force of your mind.
2 3 0 6 99 You fail.
3 3 0 1 99 This is a lake.
3 3 0 2 99 You stare at the lake, wondering why water is so darned wet.
3 3 0 3 99 You contemplate throwing yourself in the water to drown.
3 3 0 4 99 Go right ahead.
4 3 0 1 99 You see a lake.
4 3 0 2 99 This beautiful lake shimmers in the sun.
4 3 0 3 99 Water water everywhere, nor any drop to drink.
9 3 0 1 99 You spy a spring in the distance.
9 3 0 2 99 You stare at the spring.
9 3 0 3 99 Looking at this spring makes you extremely aware of the tenuousness of life.
9 3 0 4 99 After all, what if you fell in or something?
9 3 0 5 99 You stare at the spring in a creepy, intense way.

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1 3 0 1 99 A forest placeholder for when there is a dark forest!

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1 3 0 1 99 This white substance is alkali.
1 3 0 2 99 No matter how hard you stare at it, this is still alkali.
2 3 0 1 99 This type of bush is often seen in arid climates.
2 3 0 2 99 This exotic desert plant needs little water to live.
2 3 0 3 99 Staring at it makes you thirsty.
3 3 0 1 99 This plant thrives in the hot desert climate.
3 3 0 2 99 You stare at the bush.
3 3 0 3 99 You stare for so long at the bush that it starts to get nervous.
3 3 0 4 99 Get going! You have places to go and people to kill!
4 3 0 1 99 An exotic cactus.
4 3 0 2 99 This flowering cactus was at one time a sacrifice worthy of the gods.
4 3 0 3 99 Now it is almost forgotten here in The Realm's arid region.
5 3 0 1 99 A cactus.
5 3 0 2 99 You eye the tall cactus and think about asking it to dance.
5 3 0 3 99 It might be time for you to go into town.
6 3 0 1 99 A small cactus.
6 3 0 2 99 You admire the cactus.
6 3 0 3 99 This cactus only needs to be watered twice a year. Why, you could put it in your front yard and practically ignore it.
6 3 0 4 99 You think some other stuff, but it's too weird to mention.
7 3 0 1 99 The stately cactus.
7 3 0 2 99 Cacti are home to some types of birds, as well as to many varieties of insects.
7 3 0 3 99 You admire yourself for knowing so much stuff.
8 3 0 1 99 This century plant is very old.
8 3 0 2 99 You aren't sure how old the century plant is, but you're pretty sure it's old.
9 3 0 1 99 The earth is cracked and dry.
9 3 0 2 99 You look around for water, but there is none to be had.
9 3 0 3 99 This dirt is so dry that it has cracked.
9 3 0 4 99 It's really, really cracked.
9 3 0 5 99 Yow, is this dirt cracked.
9 3 0 6 99 Don't you have somewhere you have to be? You're scaring the dirt.
10 3 0 1 99 Dry earth covers the barren desert.
10 3 0 2 99 This dirt is dry.
10 3 0 3 99 Is it hot in here, or is it just me?
10 3 0 4 99 Everybody talks about the weather, but nobody does anything about it.
16 3 0 1 99 This is driftwood.
16 3 0 2 99 You admire the driftwood.
16 3 0 3 99 You consider taking the driftwood, but it looks splintery.
16 3 0 4 99 You look regretfully at the driftwood. That would've made a swell addition to your already overflowing inventory.
16 3 0 5 99 Some people.
11 3 0 1 99 A sand dune.
11 3 0 2 99 This sand dune has been shaped by the winds of time.
11 3 0 3 99 This is some dune.
11 3 0 4 99 Man, it's hot.
12 3 0 1 99 Desert grasses.
12 3 0 2 99 You stare at the desert grasses and wonder whence they derive life-giving water.
12 3 0 3 99 You drift off in reverie. The sun beats down. You hear sizzling. Maybe you'd better move along.
21 3 0 1 99 It's the horizon.
21 3 0 2 99 You know, that fine division between what you can see and what you can't?
21 3 0 3 99 Yes, even The Realm is located on a round planet.
21 3 0 4 99 Perhaps it IS time to give up the flat world theory after all.
13 3 0 1 99 An ocatilla.
13 3 0 2 99 This desert plant is called an ocatilla.
13 3 0 3 99 That is pronounced oh-ka-tee-ya.
13 3 0 4 99 Now you try.
18 3 0 1 99 This is the top of a palm tree.
18 3 0 2 99 You examine the top of the palm tree for coconuts.
18 3 0 3 99 Silly adventurer! Coconuts aren't native to The Realm.
19 3 0 1 99 You look at the top of the palm tree.
19 3 0 2 99 The top of the palm tree is inviting.
19 3 0 3 99 Unfortunately, climbing is not something one can do in this version.
19 3 0 4 99 If you want to kill yourself, you'll have to find another way.
20 3 0 1 99 A palm tree.
20 3 0 2 99 You examine the palm tree's trunk.
20 3 0 3 99 You stare at the palm tree. You never realized that palm trees were native to The Realm.
20 3 0 4 99 Well, they aren't. This is actually a mirage.
17 3 0 1 99 These are the remains of a rowboat.
17 3 0 2 99 You stare at what used to be a rowboat.
17 3 0 3 99 You stare at the former rowboat and hum your favorite song.
17 3 0 4 99 Feelings ... nothing more than feelings ...
14 3 0 1 99 Sagebrush.
14 3 0 2 99 You admire the stately sagebrush.
14 3 0 3 99 Bodies of the deceased were once dressed with desert sage. That was long ago, during the Dreamtime.
14 3 0 4 99 Now bodies just disappear and come a-running five minutes later.
14 3 0 5 99 That's progress.
15 3 0 1 99 You look at the small sagebrush plant.
15 3 0 2 99 This sage is probably older than you are.
15 3 0 3 99 But maybe not. How old *are* you, anyway?
22 3 0 1 99 Yes, it is the ground. Shaded ground, but it is still the ground.

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3 3 0 1 99 This is a beam.
3 3 0 2 99 You examine the beam, but see nothing of value.
1 3 0 1 99 This beam keeps roofs from falling on your head.
1 3 0 2 99 Nice beam.
2 3 0 1 99 You glance at the beam.
2 3 0 2 99 The beam has your undivided attention for some reason.
2 3 0 3 99 Why don'tcha take a picture?
4 3 0 1 99 This is a brick.
4 3 0 2 99 The brick is cracked.
4 3 0 3 99 You like the cracked brick. You two have a lot in common.
6 3 0 1 99 A gurgling fountain.
6 3 0 2 99 This decoration is a veritable fountain of water.
6 3 0 3 99 You are mesmerized by the fountain. You go into a trance.
7 3 0 1 99 A gargoyle.
7 3 0 2 99 You examine the gargoyle, hoping that it is just a decoration.
7 3 0 3 99 This is a decoration. Stop staring!
7 3 0 4 99 You think you hear the gargoyle saying, "Yondah lies the castle of my faddah." You wonder what it could mean.
8 3 0 1 99 You examine the ruins, but find nothing of value.
8 3 0 2 99 Wow, what a mess. You hope they had insurance.
9 3 0 1 99 You examine the ruins, but find nothing of value.
9 3 0 2 99 You see a brick among the ruins, but it is worthless.
36 3 0 1 99 This bush is burned beyond repair.
36 3 0 2 99 This bush's suffering is over now, because it is deceased.
36 3 0 3 99 One must wonder, when this was a burning bush, was Moses present?
36 3 0 4 99 And who *is* Moses, anyway?
35 3 0 1 99 A former Bush.
35 3 0 2 99 This used to be a bush, but now it's kindling.
35 3 0 3 99 You examine the dead bush for dead quails.
35 3 0 4 99 Is a dead bird in the hand worth two in the dead bush?
11 3 0 1 99 A crack.
11 3 0 2 99 You examine the crack for valuable items, but find nothing.
11 3 0 3 99 Although the crack is very nice.
12 3 0 1 99 You make out eaves among the ruins.
12 3 0 2 99 At one time this was a building.
12 3 0 3 99 It's not a building anymore. It's just a big pile of rubble.
13 3 0 1 99 This was once a roof.
13 3 0 2 99 But then the roof caved in.
14 3 0 1 99 Rubble lies discarded like shattered dreams.
14 3 0 2 99 Who's going to clean this mess up?
5 3 0 1 99 A scorch mark.
5 3 0 2 99 Whatever made this mark must have been extremely hot.
34 3 0 1 99 A tree.
34 3 0 2 99 This used to be a tree.
34 3 0 3 99 Something smote the crud out of this tree.
33 3 0 1 99 This was once a tree.
33 3 0 2 99 This former tree is kindling now.
15 3 0 1 99 This was once a town wall.
15 3 0 2 99 Now it serves as a reminder that dreams can die.
15 3 0 3 99 Or not.
16 3 0 1 99 You make out what was once a wall.
16 3 0 2 99 This was once a wall, but now it lies in ruins.
17 3 0 1 99 This was once a window.
17 3 0 2 99 But now it represents only pain.
17 3 0 3 99 Or pane.
18 3 0 1 99 An academy sign.
18 3 0 2 99 Within this building, one can improve one's skills.
19 3 0 1 99 Armor is sold here.
19 3 0 2 99 Hablamos ingles tambien.
20 3 0 1 99 This book indicates that the building houses an academy.
20 3 0 2 99 Within an academy, adventurers can improve their skills.
20 3 0 3 99 It's kind of like adult education.
37 3 0 1 99 The links in the sign indicates a chapel within.
21 3 0 1 99 A clothing store.
21 3 0 2 99 One can purchase new duds within these walls.
22 3 0 1 99 A dragon.
22 3 0 2 99 Does this dragon represent a flagon?
23 3 0 1 99 Food is sold within these walls.
23 3 0 2 99 Looking at the sign, you feel a bit hungry.
23 3 0 3 99 You hope they serve hedgehog salad, just like old mum used to make.
24 3 0 1 99 This is a sign.
24 3 0 2 99 Signs are used within and throughout The Realm to represent certain concepts or ideas.
24 3 0 3 99 It's a clever idea, one which is certain to catch on.
25 3 0 1 99 This sign has a lady on it.
25 3 0 2 99 You admire the cut of her jib.
25 3 0 3 99 You stare at the lady.
25 3 0 4 99 Stop staring, the lady is getting nervous.
26 3 0 1 99 A lion decorates this sign.
26 3 0 2 99 You stare at the lion and wonder what it means.
26 3 0 3 99 Does the picture of the lion mean that this is a tavern?
26 3 0 4 99 Hmmm. Your brow furrows as you concentrate on the lion.
27 3 0 1 99 A mermaid.
27 3 0 2 99 Woo-woo!
28 3 0 1 99 A sign.
28 3 0 2 99 You examine the sign for more information.
28 3 0 3 99 Perhaps if you look at what is *on* the sign, you will glean more information.
28 3 0 4 99 A sign! A sign!
29 3 0 1 99 The sign indicates that potions are sold within.
30 3 0 1 99 A swan.
30 3 0 2 99 The sign boasts a swan.
30 3 0 3 99 You wonder if the swan indicates that this is a KFC.
31 3 0 1 99 The sign indicates that there is a tavern within.
31 3 0 2 99 You look at the sign and try to fathom whether you are thirsty.
31 3 0 3 99 You could probably use some companionship.
31 3 0 4 99 You stare at the tavern sign for no apparent reason.
32 3 0 1 99 The sign indicates that this building houses a temple.