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After CSS edits, before adding troublesome javascriptr.

Boot Menu Overhaul: Implement game style presets ("Classic," "Wasteland Overhaul") and a "Custom" option to toggle individual new mechanics.

Inventory & Item System:

Create a pop-up "Inventory" modal.

Integrate S.P.E.C.I.A.L. Bobbleheads as findable, activatable items within this inventory.

Display the player's current Stimpak count in the same inventory.

Fog of War: Implement a system to hide non-adjacent enemy territory ownership, troop counts, and leaderboard data.

Dynamic Map Encounters: Create random, single-choice pop-up events that offer risk-versus-reward scenarios (e.g., "Search the building? Yes/No").

Expanded Diplomacy: Add a visible reputation system (Hated to Idolized) that influences AI behavior and allows for the possibility of an allied victory.

Faction Perks: Assign a unique, passive, lore-based bonus to each of the 18 playable factions.
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threememories 2026-04-15 20:56:57 +00:00
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