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## Change Log
**v1.8 [MOBILE PORT & HOTFIXES]**
- Hardware Port: RobCo OS now natively supports handheld (mobile) terminals. Device must be rotated to Landscape mode to initialize.
- Threat Patch: Resolved a logic error preventing the Wild Ghouls subsystem from properly infesting unclaimed sectors at boot.
- The Status and Directive terminal readouts have been completely overhauled.
- Commanders now receive heavy home-turf damage resistance and can flip enemy territories after a ten-phase siege.
- When a faction's Commander is killed, their entire empire completely collapses into unowned, neutral wasteland.
- Wasteland diplomacy dynamically scales Ceasefire negotiations, trading exact Bottle Cap amounts for equal rounds of peace.
- The interface and map graphics have been optimized to provide a more stable, readable, and streamlined visual experience during gameplay.
- Shout-out to Alex for helping me debug.
**v1.7 [SCORCHED EARTH & COMMANDERS]**
- Scorched Earth: Optional Nuke Protocol. Secure Launch Codes and hold highly-defensible Command Silos to unleash permanent radiation.