diff --git a/README.md b/README.md index 11a7420..9326c2f 100644 --- a/README.md +++ b/README.md @@ -84,6 +84,17 @@ Because the game is completely self-contained, you don't need to install anythin ## Change Log +**v1.8 [MOBILE PORT & HOTFIXES]** + +- Hardware Port: RobCo OS now natively supports handheld (mobile) terminals. Device must be rotated to Landscape mode to initialize. +- Threat Patch: Resolved a logic error preventing the Wild Ghouls subsystem from properly infesting unclaimed sectors at boot. +- The Status and Directive terminal readouts have been completely overhauled. +- Commanders now receive heavy home-turf damage resistance and can flip enemy territories after a ten-phase siege. +- When a faction's Commander is killed, their entire empire completely collapses into unowned, neutral wasteland. +- Wasteland diplomacy dynamically scales Ceasefire negotiations, trading exact Bottle Cap amounts for equal rounds of peace. +- The interface and map graphics have been optimized to provide a more stable, readable, and streamlined visual experience during gameplay. +- Shout-out to Alex for helping me debug. + **v1.7 [SCORCHED EARTH & COMMANDERS]** - Scorched Earth: Optional Nuke Protocol. Secure Launch Codes and hold highly-defensible Command Silos to unleash permanent radiation.