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## Change Log
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**v1.8 [MOBILE PORT & HOTFIXES]**
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- Hardware Port: RobCo OS now natively supports handheld (mobile) terminals. Device must be rotated to Landscape mode to initialize.
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- Threat Patch: Resolved a logic error preventing the Wild Ghouls subsystem from properly infesting unclaimed sectors at boot.
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- The Status and Directive terminal readouts have been completely overhauled.
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- Commanders now receive heavy home-turf damage resistance and can flip enemy territories after a ten-phase siege.
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- When a faction's Commander is killed, their entire empire completely collapses into unowned, neutral wasteland.
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- Wasteland diplomacy dynamically scales Ceasefire negotiations, trading exact Bottle Cap amounts for equal rounds of peace.
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- The interface and map graphics have been optimized to provide a more stable, readable, and streamlined visual experience during gameplay.
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- Shout-out to Alex for helping me debug.
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**v1.7 [SCORCHED EARTH & COMMANDERS]**
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- Scorched Earth: Optional Nuke Protocol. Secure Launch Codes and hold highly-defensible Command Silos to unleash permanent radiation.
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