Finalize release v1.6.6 - Updated README with full v1.6.x history

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Michael Howard 2026-04-23 16:11:06 -05:00
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@ -13,11 +13,21 @@ MorriCraft is a high-performance voxel engine built with C++ and Raylib. It feat
## Version History ## Version History
### v1.6.3 (Latest) ### v1.6.6 (Latest)
- **Atmospheric Music**: Added nighttime theme with dynamic crossfading based on time of day. - **Tool Scaling**: Increased the size of held items (Axes/Sticks) in first-person for better visibility.
- **Viewmodel Improvements**: Stabilized the first-person arm and added billboard item rendering. - **Custom Assets**: Integrated a high-detail community wooden axe asset.
- **Tool Progression**: Implemented the Wooden Axe and Stick crafting system. - **Visual Polish**: Improved the viewmodel orientation and stability.
- **Block Durability**: Added hold-to-mine logic with visual breaking progress and tool speed multipliers.
### v1.6.5
- **Audio Optimization**: Implemented a rapid-crossfade system for cleaner day/night music transitions.
- **UI Bug Fixes**: Resolved music state issues when entering the Options and Crafting menus.
### v1.6.4
- **Immersive Audio**: Added material-specific digging sounds (Grass, Wood, Stone, Sand).
- **Viewmodel Overhaul**: Held blocks are now rendered as 3D textured cubes instead of white boxes.
- **Audio Sync**: Tied digging sounds to mining progress for better tactile feedback.
### v1.6.3
### v1.5.2 ### v1.5.2
- **Stability Fixes**: Resolved texture corruption and state-management bugs with workstations. - **Stability Fixes**: Resolved texture corruption and state-management bugs with workstations.