RealmFiles/Heap/Heap40005.txt

436 lines
8.9 KiB
Plaintext

local[$1] =
{
$0
}
instance tempLong of LongInt
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
lowWord = $0
hiWord = $0
}
subclass GPolyBitmap of View
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
top = $0
left = $0
bottom = $0
right = $0
canTrack = $0
canDrag = $0
state = $0
priority = $0
plane = $0
x = $0
y = $0
z = $0
scaleX = $80 ; 128, lastKey
scaleY = $80 ; 128, lastKey
maxScale = $80 ; 128, lastKey
fixPriority = $0
seenRect = $0
view = $ffff ; -1
loop = $0
cel = $0
bitmap = $0
scaleSignal = $8 ; fixPriority
magnifier = $0
signal = $5021 ; 20513
client = $0
clut = $0
heading = $0
noun = $0
case = $0
modNum = $ffff ; -1
sightAngle = $28 ; 40, '(', style
actions = $0
onMeCheck = $0
approachX = $0
approachY = $0
approachDist = $0
_approachVerbs = $0
_actionVerbs = $0
xScaleAdj = $64 ; 100, 'd', moveDone
yScaleAdj = $64 ; 100, 'd', moveDone
doBaseLine = $0
yStep = $2
brLeft = $0
brTop = $0
brRight = $0
brBottom = $0
baseSetter = $0
init()
}
subclass VerbArray of ByteArray
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
data = $0
type = $2
fill()
setBit()
clearBit()
getBit()
}
subclass VerbList of Set
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
add()
release()
}
instance catchUpOnMessages of Code
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
doit()
}
subclass WorldObject of Act
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
top = $0
left = $0
bottom = $0
right = $0
canTrack = $0
canDrag = $0
state = $0
priority = $0
plane = $0
x = $0
y = $0
z = $0
scaleX = $80 ; 128, lastKey
scaleY = $80 ; 128, lastKey
maxScale = $80 ; 128, lastKey
fixPriority = $0
seenRect = $0
view = $ffff ; -1
loop = $0
cel = $0
bitmap = $0
scaleSignal = $8 ; fixPriority
magnifier = $0
signal = $21 ; 33, '!', key
client = $0
clut = $0
heading = $0
noun = $0
case = $0
modNum = $ffff ; -1
sightAngle = $28 ; 40, '(', style
actions = $0
onMeCheck = $0
approachX = $0
approachY = $0
approachDist = $32 ; 50, '2', edit
_approachVerbs = $0
_actionVerbs = $0
xScaleAdj = $64 ; 100, 'd', moveDone
yScaleAdj = $64 ; 100, 'd', moveDone
doBaseLine = $0
yStep = $2
brLeft = $0
brTop = $0
brRight = $0
brBottom = $0
baseSetter = $0
cycleSpeed = $6 ; maxScale
script = $0
cycler = $0
timer = $0
scaler = $0
detailLevel = $0
xLast = $0
yLast = $0
xStep = $3 ; z
origStep = $302 ; 770, pBrowNum
moveSpeed = $6 ; maxScale
blocks = $0
mover = $0
looper = $0
viewer = $0
avoider = $0
code = $0
pName = $0
pBaseList = $0
pMsgStr = $0
pIDName = $0
pDirectObject = $0
pIndirectObject = $0
pDispose = $0
pMover = $0
pLastMover = $0
pUser = $0
pUpdatorList = $0
pUpdateClient = $0
pUpdateObj = $0
pColor = $0
pClutStart = $0
pPaused = $0
pMode = $1
pLastMode = $1
pAction = $1d ; 29, brTop
pBaseView = $ffff ; -1
pServIDLo = $ffff ; -1
pServIDHi = $ffff ; -1
pPlayMovie = $1
pSendMovie = $1
pMovieDelay = $0
pLastTicks = $0
pAffectedLo = $0
pAffectedHi = $0
pPolygon = $0
pAddedPolygon = $0
pOutgoingMovie = $0
pRoom = $0
pRoomNum = $ffff ; -1
pMovieCmd = $0
pBitmapBased = $0
pDoScaler = $1
pHidden = $0
pStrength = $0
pDexterity = $0
pIntelligence = $0
pEndurance = $0
pValue = $0
pManaValue = $0
pLevel = $0
pMana = $0
pManaMax = $0
pHealth = $0
pHealthHi = $0
pHealthMax = $0
pHealthMaxHi = $0
pStamina = $0
pStaminaMax = $0
pAlignment = $80 ; 128, lastKey
pArmorClass = $0
pApproachScript = $0
pMoney = $0
pRecordMotion = $0
pWeapon = $0
pCombatGroup = $0
pInvisibleClut = $0
pFrozenClut = $0
pMsgFile = $0
pDestLoop = $ffff ; -1
pHeadingCue = $0
pBaseBitsLo = $0
pBaseBitsHi = $0
pSoundGroup = $0
init()
doit()
dispose()
show()
perform()
handleEvent()
onMe()
addToCast()
hide()
getName()
lastCel()
cue()
setHeading()
update()
getBase()
getBaseCharacter()
hasBase()
addBase()
deleteBase()
buildBaseList()
buildVerbList()
handleVerb()
getVerb()
setMessage()
open()
close()
lock()
unlock()
take()
give()
drop()
look()
see()
putOn()
bePutOn()
takeOff()
beTakenOff()
eat()
beEaten()
drink()
beDrunk()
trigger()
goto()
approach()
face()
examine()
beExamined()
buy()
sell()
nextFeature()
prevFeature()
showContents()
hideContents()
modifyProp()
getProp()
stopAction()
getOwner()
getBaseOwner()
owns()
isOwnedBy()
updateDisplay()
createDisplay()
createClut()
inheritClut()
removeClut()
setColor()
createBitmap()
disposeBitmap()
remapBitmap()
addBitmap()
addCel()
addLinkedCel()
addLinkedBitmap()
insertLinkedBitmap()
insertLinkedCel()
addUpdator()
deleteUpdator()
setMode()
clearMode()
saveMode()
restoreMode()
saveMover()
restoreMover()
pause()
unpause()
setAction()
generatePolygon()
submitPolygon()
removePolygon()
addToRoom()
deleteFromRoom()
deleteFromCast()
matchScaler()
fromPacket()
fromExtendedPacket()
buildExtendedPacket()
getServIDs()
setView()
changed()
sendMovie()
moveDone()
recordPosn()
recordMotion()
recordHide()
recordShow()
recordHeading()
setAffectedState()
getAffectedState()
clearAffectedState()
setValue()
addValue()
subValue()
setManaValue()
addManaValue()
subManaValue()
setName()
deleteFromServer()
addToServer()
matchServID()
setCombatGroup()
servIDEquals()
setServID()
setVisible()
validatePosn()
getBitmap()
}
subclass ApproachScript of DemonsScript
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
client = $0
state = $ffff ; -1
start = $0
timer = $0
cycles = $0
seconds = $0
lastSeconds = $0
ticks = $0
lastTicks = $0
register = $0
script = $0
caller = $0
next = $0
number = $0
pRoom = $0
pApproachX = $ffff ; -1
pApproachY = $ffff ; -1
pDistance = $0
pObject = $0
pClient = $0
init()
dispose()
changeState()
}
subclass DisposeNotifyList of Set
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
}
string_0268 = "tempLong"
string_0271 = "GPolyBitmap"
string_027d = "VerbArray"
string_0287 = "VerbList"
string_0290 = "catchUpOnMessages"
string_02a2 = "%s(0x%x) is being disposed while a movie command is active on it.\n" \
"pMovieCmd = %s(0x%x)"
string_02f9 = "Object(%s, %s[$%x], %s[%d], %s) stopped at bad place. The programmers have been made aware of this and it will be fixed very soon."
string_037c = "<bad movie>"
string_0388 = "<no script>"
string_0394 = "<no mover>"
string_039f = "createDisplay generated a NULL bitmap (view == %d)"
string_03d2 = "getServIDs called"
string_03e4 = "tpla"
string_03e9 = "%s gold coin%s"
string_03f8 = ""
string_03f9 = "s"
string_03fb = "%s mana crystal%s"
string_040d = "WorldObject"
string_0419 = "n %s"
string_041e = " %s"
string_0422 = "ApproachScript"
string_0431 = "DisposeNotifyList"