RealmFiles/Heap/Heap0.txt

490 lines
12 KiB
Plaintext

global[$100] =
{
$0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0,
$0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0,
$0, $0, $0, $0, $3, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0,
$0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $3, $4, $3, $c, string_05c4, $0,
$0, $0, $0, $0, $0, $1, $1, $0, $0, $0, $0, $0, $0, $0, $0, $1,
$0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0,
$0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0,
$0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0,
$0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0,
$0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0,
$0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0,
$0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0,
$0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0,
$0, $ffff, $0, $1, $0, $0, $0, $0, $ffff, $ffff, $ffff, $0, $0, $ffff, $0, $ffff,
$ffff, $ffff, $0, $6, $6, $ffff, $0, $ff, $0, $0, $0, $0, $0, $0, $3, $1,
$0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $1, $1, $0
}
subclass gApproveGiveList of Set
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
}
subclass gTeleportList of Set
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
}
instance NEgo of WorldEgo
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
top = $0
left = $0
bottom = $0
right = $0
canTrack = $0
canDrag = $0
state = $0
priority = $0
plane = $0
x = $140 ; 320, pHandle
y = $104 ; 260, cueSelector
z = $0
scaleX = $80 ; 128, lastKey
scaleY = $80 ; 128, lastKey
maxScale = $80 ; 128, lastKey
fixPriority = $0
seenRect = $0
view = $ffff ; -1
loop = $0
cel = $0
bitmap = $0
scaleSignal = $8 ; fixPriority
magnifier = $0
signal = $21 ; 33, '!', key
client = $0
clut = $0
heading = $0
noun = $0
case = $0
modNum = $ffff ; -1
sightAngle = $28 ; 40, '(', style
actions = $0
onMeCheck = $0
approachX = $0
approachY = $0
approachDist = $32 ; 50, '2', edit
_approachVerbs = $0
_actionVerbs = $0
xScaleAdj = $64 ; 100, 'd', moveDone
yScaleAdj = $64 ; 100, 'd', moveDone
doBaseLine = $0
yStep = $2
brLeft = $0
brTop = $0
brRight = $0
brBottom = $0
baseSetter = $0
cycleSpeed = $6 ; maxScale
script = $0
cycler = $0
timer = $0
scaler = $0
detailLevel = $0
xLast = $0
yLast = $0
xStep = $3 ; z
origStep = $302 ; 770, pBrowNum
moveSpeed = $6 ; maxScale
blocks = $0
mover = $0
looper = $0
viewer = $0
avoider = $0
code = $0
pName = string_05e3 ; "Conan"
pBaseList = $0
pMsgStr = $0
pIDName = $0
pDirectObject = $0
pIndirectObject = $0
pDispose = $0
pMover = $0
pLastMover = $0
pUser = $0
pUpdatorList = $0
pUpdateClient = $0
pUpdateObj = $0
pColor = $0
pClutStart = $68 ; 104, 'h', restart
pPaused = $0
pMode = $1
pLastMode = $1
pAction = $1
pBaseView = $64 ; 100, 'd', moveDone
pServIDLo = $ffff ; -1
pServIDHi = $ffff ; -1
pPlayMovie = $0
pSendMovie = $1
pMovieDelay = $0
pLastTicks = $0
pAffectedLo = $0
pAffectedHi = $0
pPolygon = $ffff ; -1
pAddedPolygon = $0
pOutgoingMovie = $0
pRoom = $0
pRoomNum = $ffff ; -1
pMovieCmd = $0
pBitmapBased = $0
pDoScaler = $1
pHidden = $0
pStrength = $0
pDexterity = $0
pIntelligence = $0
pEndurance = $0
pValue = $0
pManaValue = $0
pLevel = $0
pMana = $0
pManaMax = $0
pHealth = $0
pHealthHi = $0
pHealthMax = $0
pHealthMaxHi = $0
pStamina = $0
pStaminaMax = $0
pAlignment = $80 ; 128, lastKey
pArmorClass = $0
pApproachScript = $0
pMoney = $0
pRecordMotion = $1
pWeapon = $0
pCombatGroup = $0
pInvisibleClut = $0
pFrozenClut = $0
pMsgFile = $0
pDestLoop = $ffff ; -1
pHeadingCue = $0
pBaseBitsLo = $0
pBaseBitsHi = $0
pSoundGroup = $0
pHead = $0
pSittingOn = $0
pCombatX = $0
pCombatY = $0
pStep = $0
pEntryX = $ffff ; -1
pEntryY = $ffff ; -1
pWhoToFollow = $0
pReady = $1
pHeadOrigin = $0
pHeadBitmaps = $0
pShirtView = $ffff ; -1
pPantsView = $ffff ; -1
pShoesView = $ffff ; -1
pBeltView = $ffff ; -1
pWristView = $ffff ; -1
pBaldricView = $ffff ; -1
pRobeView = $ffff ; -1
pCowlView = $ffff ; -1
pSkirtView = $ffff ; -1
pWeaponView = $ffff ; -1
pShieldView = $ffff ; -1
pHelmetView = $ffff ; -1
pFriend = $0
pPeaceful = $1
pBarIndex = $ffff ; -1
edgeHit = $0
pChatTarget = $0
pInit = $1
pMsgCount = $0
pLastNoun = $ffff ; -1
pLastVerb = $ffff ; -1
pMoneyObj = $0
pManaObj = $0
pTargetting = $0
pClient = $0
}
instance HandsOffCode of Code
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
doit()
}
subclass RoomZero of Game
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
script = $0
printLang = $1
_detailLevel = $3 ; z
handsOffCode = $0
handsOnCode = $0
handsLevel = $0
number = $1
majorVer = $2
minorVer = $1
revision = $0
init()
doit()
dispose()
handleEvent()
handsOff()
handsOn()
controlOff()
controlOn()
}
instance RealmWindow of Window
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
top = $0
left = $0
bottom = $0
right = $0
canTrack = $0
canDrag = $0
state = $0
back = $0
resX = $280 ; 640, disposeWhenDone
resY = $1e0 ; 480, isControl
vanishingX = $0
vanishingY = $0
coordType = $0
picture = $ffff ; -1
style = $0
priority = $0
bitmap = $0
casts = $0
mirrored = $0
fore = $0
pOldPri = $0
container = $0
borderSize = $1
shadowSize = $3 ; z
fixedWidth = $0
fixedHeight = $0
}
subclass BorderedPlane of Plane
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
top = $0
left = $0
bottom = $0
right = $0
canTrack = $0
canDrag = $0
state = $0
back = $0
resX = $280 ; 640, disposeWhenDone
resY = $1e0 ; 480, isControl
vanishingX = $0
vanishingY = $0
coordType = $0
picture = $ffff ; -1
style = $0
priority = $0
bitmap = $0
casts = $0
mirrored = $0
fore = $0
pOldPri = $0
pCast = $0
init()
}
subclass FancyWindow of Window
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
top = $0
left = $0
bottom = $0
right = $0
canTrack = $0
canDrag = $0
state = $0
back = $ec ; 236, track
resX = $280 ; 640, disposeWhenDone
resY = $1e0 ; 480, isControl
vanishingX = $0
vanishingY = $0
coordType = $0
picture = $fffe ; -2
style = $0
priority = $0
bitmap = $0
casts = $0
mirrored = $0
fore = $0
pOldPri = $0
container = $0
borderSize = $1
shadowSize = $3 ; z
fixedWidth = $0
fixedHeight = $0
pBorderView = $232f ; 9007
pBorderPlane = $0
pCast = $0
pInitted = $0
init()
dispose()
show()
erase()
hide()
posnOnScreen()
}
instance RealmButton of Button
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
top = $0
left = $0
bottom = $0
right = $0
canTrack = $1
canDrag = $0
state = $403 ; 1027, pLevel
priority = $0
plane = $0
x = $0
y = $0
z = $0
scaleX = $80 ; 128, lastKey
scaleY = $80 ; 128, lastKey
maxScale = $80 ; 128, lastKey
fixPriority = $0
seenRect = $0
view = $ffff ; -1
loop = $0
cel = $0
bitmap = $0
scaleSignal = $0
magnifier = $0
signal = $0
client = $0
clut = $0
value = $0
font = $0
dimmed = $0
fore = $ffff ; -1
back = $ffff ; -1
skip = $fe ; 254, strIndex
borderColor = $ffff ; -1
hiColor = $0
borderSize = $1
drawCode = $0
handler = $0
helpStr = $0
key = $0
text = $0
mode = $1
wide = $0
btnType = $0
textRect = $0
iconView = $0
normalColor = $ffff ; -1
selectColor = $ffff ; -1
chosenColor = $ffff ; -1
dimColor = $ffff ; -1
buttonSet = $0
buttonPtr = $0
checkMark = $0
lastState = $0
textOffsetX = $0
textOffsetY = $0
drawText()
}
instance GlobalKeyHandler of Script
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
client = $0
state = $ffff ; -1
start = $0
timer = $0
cycles = $0
seconds = $0
lastSeconds = $0
ticks = $0
lastTicks = $0
register = $0
script = $0
caller = $0
next = $0
number = $0
pRoom = $0
init()
dispose()
handleEvent()
}
subclass DeadObjects of Set
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
}
instance Logfile of File
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
handle = $0
}
string_05c4 = "gApproveGiveList"
string_05d5 = "gTeleportList"
string_05e3 = "Conan"
string_05e9 = "NEgo"
string_05ee = "You seem to be locked up with an hourglass. The currently active MovieCmd is (%s)."
string_0641 = "HandsOffCode"
string_064e = "login.lst"
string_0658 = "soundVolume"
string_0664 = "logfile"
string_066c = "Save Screen to?:"
string_067d = "Okay"
string_0682 = "Enter text to append to logfile[%s]:"
string_06a7 = "OK"
string_06aa = "Cancel"
string_06b1 = "\r\n"
string_06b4 = "RoomZero"
string_06bd = "RealmWindow"
string_06c9 = "BorderedPlane"
string_06d7 = "FancyWindow"
string_06e3 = "RealmButton"
string_06ef = "GlobalKeyHandler"
string_0700 = "DeadObjects"
string_070c = "Logfile"