RealmFiles/Heap/Heap40101.txt

4539 lines
99 KiB
Plaintext

local[$3] =
{
$0, $0, $0
}
subclass MovieCmdList of Set
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
add()
}
subclass CombatWaitingList of Set
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
}
subclass ActiveMovieCmdList of Set
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
}
subclass CombatWaitText of ShadowText
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
top = $0
left = $0
bottom = $0
right = $0
canTrack = $1
canDrag = $0
state = $0
priority = $0
plane = $0
x = $0
y = $0
z = $0
scaleX = $80 ; 128, lastKey
scaleY = $80 ; 128, lastKey
maxScale = $80 ; 128, lastKey
fixPriority = $0
seenRect = $0
view = $ffff ; -1
loop = $0
cel = $0
bitmap = $0
scaleSignal = $0
magnifier = $0
signal = $0
client = $0
clut = $0
value = $0
font = $29a ; 666, loopIsCorrect
dimmed = $0
fore = $ff ; 255, asInteger
back = $fe ; 254, strIndex
skip = $fe ; 254, strIndex
borderColor = $ffff ; -1
hiColor = $0
borderSize = $0
drawCode = $0
handler = $0
helpStr = $0
key = $0
text = $0
mode = $0
pShadowColor = $0
caller = $0
pTimer = $0
pObj = $0
init()
dispose()
}
instance WaitForCombatFinish of Code
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
doit()
}
instance TeleportCode of Code
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
doit()
}
instance DieCode of Code
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
doit()
}
subclass Combatant of Obj
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
pCharID = $0
pCombatX = $0
pCombatY = $0
dispose()
}
subclass MovieCmd of List
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $ffff ; -1
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $0
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $0
new()
doit()
dispose()
process()
setScript()
buildPacket()
fromPacket()
cue()
addPoint()
addDependency()
isDependent()
}
subclass MovieSet of Set
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pHandsOff = $0
add()
delete()
buildPacket()
toss()
}
instance MoviePosn of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $1
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $0
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $1
init()
process()
buildPacket()
fromPacket()
}
instance MovieMotion of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $0
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $0
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $1
init()
process()
buildPacket()
fromPacket()
addPoint()
}
instance MovieShow of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $3 ; z
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $0
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $1
process()
buildPacket()
}
instance MovieHide of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $2
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $0
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $1
process()
buildPacket()
}
instance MovieHeading of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $4 ; scaleX
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $0
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $1
init()
process()
buildPacket()
fromPacket()
}
instance MovieTake of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $5 ; scaleY
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $1
init()
process()
fromPacket()
}
instance MovieDrop of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $6 ; maxScale
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $1
init()
process()
fromPacket()
}
instance MovieForceDrop of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $43 ; 67, 'C', heading
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $1
init()
process()
fromPacket()
}
instance MovieBounty of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $44 ; 68, 'D', mover
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $0
init()
process()
fromPacket()
}
instance MovieMurder of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $45 ; 69, 'E', doit
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $0
init()
process()
fromPacket()
}
instance MoviePutOn of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $7 ; priority
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $1
init()
process()
fromPacket()
}
instance MovieTakeOff of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $8 ; fixPriority
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $1
init()
process()
fromPacket()
}
instance MoviePutIn of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $9 ; inLeft
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $1
init()
process()
fromPacket()
}
instance MovieOpen of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $a ; 10, inTop
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $1
init()
process()
fromPacket()
}
instance MovieClose of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $b ; 11, inRight
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $1
init()
process()
fromPacket()
}
instance MovieDestroy of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $2710 ; 10000
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $0
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $1
process()
}
instance MovieCombatStarted of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $2710 ; 10000
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $1
pIntrusive = $1
process()
}
instance MovieCombatEnded of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $2710 ; 10000
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $1
pIntrusive = $1
process()
}
instance MovieCreate of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $3f ; 63, '?', xStep
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $0
init()
dispose()
process()
fromPacket()
}
instance MovieEnterCombat of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $2710 ; 10000
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $0
process()
}
instance MovieCreateChar of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $40 ; 64, '@', yStep
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $0
init()
dispose()
process()
fromPacket()
}
instance MovieLock of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $c ; 12, inBottom
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $1
init()
process()
fromPacket()
}
instance MovieUnlock of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $d ; 13, seenRect
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $1
init()
process()
fromPacket()
}
instance MovieRun of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $10 ; 16, cel
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $0
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $1
init()
dispose()
process()
fromPacket()
cue()
addPoint()
}
instance MovieAttack of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $11 ; 17, bitmap
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $1
init()
process()
fromPacket()
}
instance MovieCombatMove of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $12 ; 18, nsLeft
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $1
init()
process()
fromPacket()
}
instance MovieAttachEffect of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $e ; 14, view
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $0
init()
process()
fromPacket()
cue()
}
instance MovieRemoveEffect of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $f ; 15, loop
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $0
init()
process()
fromPacket()
cue()
}
instance MovieStartCombat of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $14 ; 20, nsRight
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $1
init()
dispose()
process()
fromPacket()
}
instance MovieCombatReady of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $29 ; 41, ')', state
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $0
process()
}
subclass DisplayTimer of Timer
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
cycleCnt = $ffff ; -1
seconds = $ffff ; -1
ticks = $ffff ; -1
lastTime = $ffff ; -1
client = $0
cueSelector = $c7 ; 199, cue
pRoom = $0
pDisplay = $0
pSeconds = $ffff ; -1
init()
doit()
delete()
}
subclass RoundTimer of Code
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
pWhoToCue = $0
pTimer = $0
pForefit = $0
cue()
}
instance MovieTurnBegin of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $36 ; 54, '6', client
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $0
init()
process()
fromPacket()
}
instance MovieRoundBegin of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $35 ; 53, '5', nodePtr
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $0
init()
process()
fromPacket()
}
instance MovieTeleport of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $2a ; 42, '*', font
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $0
init()
dispose()
process()
fromPacket()
}
instance MovieCombatTeleport of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $2b ; 43, '+', type
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $1
init()
process()
fromPacket()
}
instance MovieInfo of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $2d ; 45, '-', cursor
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $0
init()
process()
fromPacket()
}
instance MovieText of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $2c ; 44, ',', window
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $0
init()
dispose()
process()
fromPacket()
}
instance MovieCombatBegin of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $15 ; 21, nsBottom
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $0
init()
process()
buildPacket()
fromPacket()
}
instance MovieActionDelay of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $16 ; 22, lsLeft
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $0
init()
process()
fromPacket()
}
instance MovieGainExp of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $17 ; 23, lsTop
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $0
init()
dispose()
process()
fromPacket()
}
instance MovieGainLevel of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $18 ; 24, lsRight
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $0
init()
process()
fromPacket()
}
instance MovieMoneyDrop of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $19 ; 25, lsBottom
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $1
init()
dispose()
process()
fromPacket()
}
instance MovieMoneyTake of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $1c ; 28, brLeft
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $1
init()
process()
fromPacket()
}
instance MovieMoneyPut of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $1a ; 26, signal
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $1
init()
process()
fromPacket()
}
instance MovieCastBegin of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $1d ; 29, brTop
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $1
init()
process()
fromPacket()
}
instance MovieCastEnd of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $1f ; 31, brBottom
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $1
init()
process()
fromPacket()
}
instance MovieChangeMana of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $25 ; 37, '%', fore
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $0
init()
process()
fromPacket()
}
instance MovieChangeManaMax of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $2e ; 46, '.', max
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $0
init()
process()
fromPacket()
}
instance MovieChangeHealthMax of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $2f ; 47, '/', mark
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $0
init()
process()
fromPacket()
}
instance MovieChangeHealth of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $1e ; 30, brRight
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $0
init()
process()
fromPacket()
}
instance MovieChangeStamina of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $3a ; 58, ':', b_i1
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $0
init()
process()
fromPacket()
}
instance MovieWinCombatDefenders of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $3b ; 59, ';', b_i2
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $0
init()
dispose()
process()
fromPacket()
}
instance MovieWinCombatAttackers of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $3c ; 60, '<', b_di
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $0
init()
dispose()
process()
fromPacket()
}
subclass TreasureDisplay of BitMap
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
top = $0
left = $0
bottom = $0
right = $0
canTrack = $0
canDrag = $0
state = $0
priority = $0
plane = $0
x = $0
y = $0
z = $0
scaleX = $80 ; 128, lastKey
scaleY = $80 ; 128, lastKey
maxScale = $80 ; 128, lastKey
fixPriority = $0
seenRect = $0
view = $ffff ; -1
loop = $0
cel = $0
bitmap = $0
scaleSignal = $0
magnifier = $0
signal = $0
client = $0
clut = $0
init()
draw()
}
instance objectSelector of Selector
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
top = $0
left = $0
bottom = $0
right = $0
canTrack = $1
canDrag = $0
state = $1
priority = $0
plane = $0
x = $0
y = $0
z = $0
scaleX = $80 ; 128, lastKey
scaleY = $80 ; 128, lastKey
maxScale = $80 ; 128, lastKey
fixPriority = $0
seenRect = $0
view = $ffff ; -1
loop = $0
cel = $0
bitmap = $0
scaleSignal = $0
magnifier = $0
signal = $0
client = $0
clut = $0
value = $0
font = $0
dimmed = $0
fore = $ffff ; -1
back = $fe ; 254, strIndex
skip = $fe ; 254, strIndex
borderColor = $ffff ; -1
hiColor = $0
borderSize = $0
drawCode = $0
handler = $0
helpStr = $0
key = $0
type = $6 ; maxScale
elements = $0
curItem = $0
start = $0
itemsPerPage = $4 ; scaleX
itemHeight = $2a ; 42, '*', font
itemWidth = $aa ; 170, addToFront
itemColor = $ffff ; -1
selectColor = $0
upArrow = $0
downArrow = $0
scrollBox = $0
scrollBar = $0
displayList = $0
allowDoubleClick= $1
doubleClickTime = $0
doubleClickObj = $0
selectItem()
update()
}
instance chooseBtn of SpellButton
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
top = $0
left = $0
bottom = $0
right = $0
canTrack = $1
canDrag = $0
state = $403 ; 1027, pLevel
priority = $0
plane = $0
x = $0
y = $0
z = $0
scaleX = $80 ; 128, lastKey
scaleY = $80 ; 128, lastKey
maxScale = $80 ; 128, lastKey
fixPriority = $0
seenRect = $0
view = $232a ; 9002
loop = $8 ; fixPriority
cel = $0
bitmap = $0
scaleSignal = $0
magnifier = $0
signal = $0
client = $0
clut = $0
value = $1
font = $1
dimmed = $0
fore = $2b ; 43, '+', type
back = $ffff ; -1
skip = $fe ; 254, strIndex
borderColor = $ffff ; -1
hiColor = $0
borderSize = $1
drawCode = $0
handler = $0
helpStr = $0
key = $0
text = string_2cb5 ; "Take"
mode = $1
wide = $0
btnType = $0
textRect = $0
iconView = $0
normalColor = $ffff ; -1
selectColor = $ffff ; -1
chosenColor = $ffff ; -1
dimColor = $ffff ; -1
buttonSet = $0
buttonPtr = $0
checkMark = $0
lastState = $0
textOffsetX = $0
textOffsetY = $0
}
instance chooseCancelBtn of SpellButton
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
top = $0
left = $0
bottom = $0
right = $0
canTrack = $1
canDrag = $0
state = $403 ; 1027, pLevel
priority = $0
plane = $0
x = $0
y = $0
z = $0
scaleX = $80 ; 128, lastKey
scaleY = $80 ; 128, lastKey
maxScale = $80 ; 128, lastKey
fixPriority = $0
seenRect = $0
view = $232a ; 9002
loop = $8 ; fixPriority
cel = $0
bitmap = $0
scaleSignal = $0
magnifier = $0
signal = $0
client = $0
clut = $0
value = $0
font = $1
dimmed = $0
fore = $2b ; 43, '+', type
back = $ffff ; -1
skip = $fe ; 254, strIndex
borderColor = $ffff ; -1
hiColor = $0
borderSize = $1
drawCode = $0
handler = $0
helpStr = $0
key = $0
text = string_2cc4 ; "Cancel"
mode = $1
wide = $0
btnType = $0
textRect = $0
iconView = $0
normalColor = $ffff ; -1
selectColor = $ffff ; -1
chosenColor = $ffff ; -1
dimColor = $ffff ; -1
buttonSet = $0
buttonPtr = $0
checkMark = $0
lastState = $0
textOffsetX = $0
textOffsetY = $0
}
subclass TakeItemCode of Code
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
doit()
cue()
}
subclass MakeTreasureDialog of Code
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
doit()
}
instance MovieDmgFlash of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $3d ; 61, '=', b_xAxis
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $0
init()
process()
fromPacket()
}
instance MovieToss of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $3e ; 62, '>', b_incr
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $0
init()
process()
fromPacket()
}
instance MovieDye of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $41 ; 65, 'A', moveSpeed
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $0
init()
process()
fromPacket()
}
instance MovieEngrave of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $42 ; 66, 'B', cantBeHere
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $0
init()
dispose()
process()
fromPacket()
}
instance MovieSpecialEffect of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $27 ; 39, ''', mode
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $0
init()
process()
fromPacket()
}
instance MovieHandsOff of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $20 ; 32, ' ', name
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $0
process()
}
instance MovieHandsOn of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $21 ; 33, '!', key
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $0
process()
}
instance MovieCombatExit of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $23 ; 35, '#', text
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $1
pIntrusive = $1
init()
dispose()
process()
fromPacket()
}
instance MovieDie of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $24 ; 36, '$', elements
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $1
pIntrusive = $1
init()
process()
fromPacket()
}
instance MovieConsume of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $26 ; 38, '&', back
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $1
init()
process()
fromPacket()
}
instance MovieChangeRoom of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $28 ; 40, '(', style
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $0
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $1
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $0
init()
process()
buildPacket()
fromPacket()
}
instance MovieSit of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $30 ; 48, '0', who
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $1
init()
process()
fromPacket()
}
instance MovieRob of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $34 ; 52, '4', number
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $1
init()
dispose()
process()
fromPacket()
}
instance MovieStand of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $31 ; 49, '1', message
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $1
init()
process()
fromPacket()
}
instance MovieMemorize of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $32 ; 50, '2', edit
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $1
init()
process()
fromPacket()
}
instance MovieGive of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $13 ; 19, nsTop
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $1
init()
process()
fromPacket()
}
instance MovieMoneyGive of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $1b ; 27, illegalBits
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $1
init()
dispose()
process()
fromPacket()
}
instance MovieMissle of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $37 ; 55, '7', dx
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $1
init()
process()
fromPacket()
}
instance MovieSwitch of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $38 ; 56, '8', dy
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $0
init()
process()
fromPacket()
}
instance charHead of IconItem
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
top = $0
left = $0
bottom = $0
right = $0
canTrack = $1
canDrag = $0
state = $0
priority = $0
plane = $0
x = $0
y = $0
z = $0
scaleX = $80 ; 128, lastKey
scaleY = $80 ; 128, lastKey
maxScale = $80 ; 128, lastKey
fixPriority = $0
seenRect = $0
view = $ffff ; -1
loop = $0
cel = $0
bitmap = $0
scaleSignal = $0
magnifier = $0
signal = $0
client = $0
clut = $0
value = $0
font = $0
dimmed = $0
fore = $ffff ; -1
back = $fe ; 254, strIndex
skip = $fe ; 254, strIndex
borderColor = $ffff ; -1
hiColor = $0
borderSize = $0
drawCode = $0
handler = $0
helpStr = $0
key = $0
cycler = $0
cycleSpeed = $6 ; maxScale
draw()
setSize()
}
instance TopicCode of Code
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
doit()
}
instance CreateHeadBitmap of Code
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
doit()
}
instance CreateQuestCompleted of Code
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
doit()
}
instance MovieQuestComplete of MovieCmd
{
scratch = $0
pModule = $ffff ; -1
pLine = $ffff ; -1
elements = $0
size = $0
nextNode = $0
pClient = $0
script = $0
pCmd = $39 ; 57, '9', b_moveCnt
pDestX = $0
pDestY = $0
pLoop = $0
pQueue = $0
pHeading = $0
pObject = $0
pDirectObject = $0
pIndirectObject = $0
pType = $ffff ; -1
pEffect = $0
pNumber = $0
pStepX = $0
pStepY = $0
pAttack = $0
pResult = $0
pDamage = $0
pState = $0
pMutex = $0
pLeftGroup = $0
pRightGroup = $0
pRoomPic = $0
pCloudX = $0
pCloudY = $0
pPackData = $0
pNumTicks = $0
pPerformOnEgo = $1
pCombatants = $0
pSpellName = $0
pActionQueue = $0
pDone = $0
pDoit = $0
pMagic = $0
pSpell = $0
pCmdNumber = $0
pIsDependent = $0
pIntrusive = $0
init()
process()
fromPacket()
}
string_2334 = "MovieCmdList"
string_2341 = "CombatWaitingList"
string_2353 = "ActiveMovieCmdList"
string_2366 = "Waiting for: "
string_2374 = "."
string_2376 = ", "
string_2379 = "Waiting on: %s."
string_2389 = "CombatWaitText"
string_2398 = "WaitForCombatFinish"
string_23ac = "TeleportCode"
string_23b9 = "death.mid"
string_23c3 = "DieCode"
string_23cb = "Combatant"
string_23d5 = "MovieCmd"
string_23de = "MovieSet"
string_23e7 = "MoviePosn"
string_23f1 = "MovieMotion on ego %d"
string_2407 = "MovieMotion"
string_2413 = "MovieShow"
string_241d = "MovieHide"
string_2427 = "MovieHeading"
string_2434 = "MovieTake"
string_243e = "MovieDrop"
string_2448 = "MovieForceDrop"
string_2457 = "|c43|Info> You have just received %s gold for bringing %s to justice.\n"
string_249e = "MovieBounty"
string_24aa = "|c43|Info> You have just murdered %s. You have committed %s murders and your bounty is now at %s.\n"
string_250d = "MovieMurder"
string_2519 = "MoviePutOn"
string_2524 = "MovieTakeOff"
string_2531 = "MoviePutIn"
string_253c = "MovieOpen"
string_2546 = "MovieClose"
string_2551 = "MovieDestroy"
string_255e = "MovieCombatStarted"
string_2571 = "MovieCombatEnded"
string_2582 = "MovieCreate"
string_258e = "MovieEnterCombat"
string_259f = "MovieCreateChar"
string_25af = "MovieLock"
string_25b9 = "MovieUnlock"
string_25c5 = "MovieRun"
string_25ce = "MovieAttack"
string_25da = "MovieCombatMove"
string_25ea = "MovieAttachEffect"
string_25fc = "You feel less warm."
string_2610 = "You feel less strong."
string_2626 = "You feel less weak."
string_263a = "Your hands seem cooler."
string_2652 = "You feel less protected from fire."
string_2675 = "You feel less weak to fire."
string_2691 = "Your hands seem warmer."
string_26a9 = "You feel less protected from cold."
string_26cc = "You feel less weak to cold."
string_26e8 = "Your hands feel less charged."
string_2706 = "You feel less protected from lightning."
string_272e = "You feel less weak to lightning."
string_274f = "Your hands look less acidic."
string_276c = "You feel less protected from acid."
string_278f = "You feel less weak to acid."
string_27ab = "Your hands look less poisonous."
string_27cb = "You feel less protected from poison."
string_27f0 = "You feel less weak to poison."
string_280e = "Your sensitivity to invisible objects lessens."
string_283d = "You feel as though you can flee now."
string_2862 = "You feel less likely to go berserk."
string_2886 = "You feel less afraid."
string_289c = "You feel your shield dissipate."
string_28bc = "You feel your greater shield dissipate."
string_28e4 = "You feel your invulnerability shield dissipate."
string_2914 = "You feel less regenerative."
string_2930 = "You feel less agressive."
string_2949 = "You feel less defensive."
string_2962 = "Your magical nimbility is lessened."
string_2986 = "Your magical clumsiness is lessened."
string_29ab = "Your magical intelligence is lessened."
string_29d2 = "Your magical stupidity is lessened."
string_29f6 = "Your magical health is lessened."
string_2a17 = "Your magical health problems are lessened."
string_2a42 = "You feel less ill."
string_2a55 = "MovieRemoveEffect"
string_2a67 = "MovieStartCombat"
string_2a78 = "MovieCombatReady"
string_2a89 = "DisplayTimer"
string_2a96 = "RoundTimer"
string_2aa1 = "MovieTurnBegin"
string_2ab0 = "MovieRoundBegin"
string_2ac0 = "MovieTeleport"
string_2ace = "MovieCombatTeleport"
string_2ae2 = "MovieInfo"
string_2aec = "MovieText"
string_2af6 = "MovieCombatBegin"
string_2b07 = "MovieActionDelay"
string_2b18 = "gained"
string_2b1f = "lost"
string_2b24 = "You just %s %s experience point%s"
string_2b46 = "s."
string_2b49 = "MovieGainExp"
string_2b56 = "Congratulations! You have just advanced to level %d!"
string_2b8b = "MovieGainLevel"
string_2b9a = "MovieMoneyDrop"
string_2ba9 = "MovieMoneyTake"
string_2bb8 = "MovieMoneyPut"
string_2bc6 = "MovieCastBegin"
string_2bd5 = "MovieCastEnd"
string_2be2 = "Mana %s"
string_2bea = "MovieChangeMana"
string_2bfa = "MovieChangeManaMax"
string_2c0d = "MovieChangeHealthMax"
string_2c22 = "Nothing happens"
string_2c32 = "MovieChangeHealth"
string_2c44 = "%d"
string_2c47 = "MovieChangeStamina"
string_2c5a = "victory.mid"
string_2c66 = "MovieWinCombatDefenders"
string_2c7e = "MovieWinCombatAttackers"
string_2c96 = "TreasureDisplay"
string_2ca6 = "objectSelector"
string_2cb5 = "Take"
string_2cba = "chooseBtn"
string_2cc4 = "Cancel"
string_2ccb = "chooseCancelBtn"
string_2cdb = "TakeItemCode"
string_2ce8 = "MakeTreasureDialog"
string_2cfb = "MovieDmgFlash"
string_2d09 = "MovieToss"
string_2d13 = "MovieDye"
string_2d1c = "MovieEngrave"
string_2d29 = "MovieSpecialEffect"
string_2d3c = "MovieHandsOff"
string_2d4a = "MovieHandsOn"
string_2d57 = "MovieCombatExit"
string_2d67 = "Something terrible has happened and has made %s die twice!"
string_2da2 = "MovieDie"
string_2dab = "MovieConsume"
string_2db8 = "MovieChangeRoom"
string_2dc8 = "MovieSit"
string_2dd1 = "MovieRob"
string_2dda = "MovieStand"
string_2de5 = "MovieMemorize"
string_2df3 = "MovieGive"
string_2dfd = "MovieMoneyGive"
string_2e0c = "MovieMissle"
string_2e18 = "MovieSwitch"
string_2e24 = "charHead"
string_2e2d = "TopicCode"
string_2e37 = "CreateHeadBitmap"
string_2e48 = "Good Bye"
string_2e51 = "CreateQuestCompleted"
string_2e66 = "MovieQuestComplete"