export40207_0 = $0 CreateAttackStanceBitmap::doit: link $5 pushi $f ; 15, loop push0 lap param[$1] send $4 bnot sat temp[$2] pushi $10 ; 16, cel push0 lap param[$1] send $4 bnot sat temp[$3] pushi $3ec ; 1004, pAction push0 lap param[$1] send $4 bnot sat temp[$4] pushi $2fb ; 763, pCombatGroup push0 lap param[$1] send $4 bnot sat temp[$1] pushi $2fb ; 763, pCombatGroup push1 push1 lap param[$1] send $6 bnot pushi $373 ; 883, setAction push1 push1 lsp param[$1] calle export40111_0, $2 bnot push lap param[$1] send $6 bnot pushi $2fb ; 763, pCombatGroup push1 lst temp[$1] lap param[$1] send $6 bnot pushi $f ; 15, loop push1 push2 pushi $10 ; 16, cel push1 push0 pushi $36a ; 874, updateDisplay push0 lap param[$1] send $10 bnot push2 pushi $b ; 11, inRight pushi $11 ; 17, bitmap push0 lap param[$1] send $4 bnot push callk kernel_35, $4 bnot sat temp[$0] pushi $373 ; 883, setAction push1 lst temp[$4] pushi $f ; 15, loop push1 lst temp[$2] pushi $10 ; 16, cel push1 lst temp[$3] pushi $36a ; 874, updateDisplay push0 lap param[$1] send $16 bnot lat temp[$0] ret CreateHeadBitmap::doit: link $3 pushi $35c ; 860, getBase push1 class BHead push lap param[$1] send $6 bnot sat temp[$0] pushi $466 ; 1126, generateBitmap push2 push0 push0 send $8 bnot sat temp[$1] pushi $3 ; z pushi $a ; 10, inTop push pushi $17a ; 378, clut push0 pushi $3a7 ; 935, getBaseOwner push0 lap param[$1] send $4 bnot send $4 bnot push callk kernel_35, $6 bnot lat temp[$1] ret CreateStandBitmap::doit: link $3 pushi $f ; 15, loop push0 lap param[$1] send $4 bnot sat temp[$1] pushi $10 ; 16, cel push0 lap param[$1] send $4 bnot sat temp[$2] pushi $f ; 15, loop push1 push2 pushi $10 ; 16, cel push1 push0 pushi $36a ; 874, updateDisplay push0 lap param[$1] send $10 bnot pushi $3aa ; 938, createDisplay push1 push1 lap param[$1] send $6 bnot sat temp[$0] pushi $f ; 15, loop push1 lst temp[$1] pushi $10 ; 16, cel push1 lst temp[$2] pushi $36a ; 874, updateDisplay push0 lap param[$1] send $10 bnot lat temp[$0] ret ArmorInfo::dispose: pToa pType bnt code_023e pushi $95 ; 149, dispose push0 send $4 bnot ldi $0 aTop pType code_023e: pushi $95 ; 149, dispose push0 super Obj, $4 bnot ret CharInfo::getAffectedState: pToa pStatusArray bnt code_0254 pushi $4b ; 75, 'K', at push1 lsp param[$1] send $6 bnot ret code_0254: ldi $0 ret CharInfo::show: pToa pIsSelf bnt code_0269 pushi $3 ; z pushi $7 ; priority push0 class CharInfo push callk kernel_118, $6 bnot jmp code_0275 code_0269: pushi $3 ; z pushi $7 ; priority push1 class CharInfo push callk kernel_118, $6 bnot code_0275: ret CharInfo::init: link $2 pushi $94 ; 148, init push0 &rest $2 super Obj, $4 bnot lag global[$1] not bt code_028c lsl local[$0] lag global[$1] eq? code_028c: bnt code_0294 ldi $1 aTop pIsSelf jmp code_0298 code_0294: ldi $0 aTop pIsSelf code_0298: pushi $35c ; 860, getBase push1 class BCharacter push lal local[$0] send $6 bnot sat temp[$0] pushi $d0 ; 208, with push1 pushi $315 ; 789, pName push0 lap param[$1] send $4 bnot push class Str send $6 bnot aTop pName pushi $d0 ; 208, with push1 pushi $4c7 ; 1223, pTitle push0 lat temp[$0] send $4 bnot push class Str send $6 bnot aTop pTitle pushi $d0 ; 208, with push1 pushi $4c5 ; 1221, pProfession push0 lat temp[$0] send $4 bnot lsli local[$2] class Str send $6 bnot aTop pProfession pushi $403 ; 1027, pLevel push0 lap param[$1] send $4 bnot aTop pLevel pushi $3fc ; 1020, pStrength push0 lap param[$1] send $4 bnot aTop pStrength pushi $3fe ; 1022, pIntelligence push0 lap param[$1] send $4 bnot aTop pIntelligence pushi $3fd ; 1021, pDexterity push0 lap param[$1] send $4 bnot aTop pDexterity pushi $400 ; 1024, pEndurance push0 lap param[$1] send $4 bnot aTop pEndurance pushi $406 ; 1030, pHealth push0 lap param[$1] send $4 bnot aTop pHealth pushi $632 ; 1586, pHealthHi push0 lap param[$1] send $4 bnot aTop pHealthHi pushi $407 ; 1031, pHealthMax push0 lap param[$1] send $4 bnot aTop pHealthMax pushi $633 ; 1587, pHealthMaxHi push0 lap param[$1] send $4 bnot aTop pHealthMaxHi pushi $8d ; 141, new push0 class LongInt send $4 bnot aTop pExperience pushi $10f ; 271, setLong push1 pushi $42b ; 1067, pExperience push0 lat temp[$0] send $4 bnot push pToa pExperience send $6 bnot pushi $432 ; 1074, pBuildPoints push0 lat temp[$0] send $4 bnot aTop pBuildPoints pushi $40b ; 1035, pArmorClass push0 lap param[$1] send $4 bnot aTop pArmorRating pushi $433 ; 1075, pPeaceful push0 lap param[$1] send $4 bnot not aTop pPvp pushi $40a ; 1034, pAlignment push0 lap param[$1] send $4 bnot aTop pAlignment pushi $8d ; 141, new push0 class LongInt send $4 bnot aTop pBounty pushi $b5 ; 181, set push1 push0 pToa pBounty send $6 bnot pushi $8d ; 141, new push0 class LongInt send $4 bnot aTop pManaDrain pushi $b5 ; 181, set push1 push0 pToa pManaDrain send $6 bnot pushi $8d ; 141, new push0 class LongInt send $4 bnot aTop pMeleeArmorPierce pushi $b5 ; 181, set push1 push0 pToa pMeleeArmorPierce send $6 bnot pushi $8d ; 141, new push0 class LongInt send $4 bnot aTop pEvilMDM pushi $b5 ; 181, set push1 push0 pToa pEvilMDM send $6 bnot pushi $8d ; 141, new push0 class LongInt send $4 bnot aTop pGoodMDM pushi $b5 ; 181, set push1 push0 pToa pGoodMDM send $6 bnot pushi $8d ; 141, new push0 class LongInt send $4 bnot aTop pBillingDate pushi $b5 ; 181, set push1 push0 pToa pBillingDate send $6 bnot pushi $8d ; 141, new push0 class LongInt send $4 bnot aTop pCredits pushi $b5 ; 181, set push1 push0 pToa pCredits send $6 bnot pushi $8d ; 141, new push0 class LongInt send $4 bnot aTop pCoppers pushi $b5 ; 181, set push1 push0 pToa pCoppers send $6 bnot pushi $8d ; 141, new push0 class LongInt send $4 bnot aTop pNPCKills pushi $b5 ; 181, set push1 push0 pToa pNPCKills send $6 bnot pushi $8d ; 141, new push0 class LongInt send $4 bnot aTop pPKills pushi $b5 ; 181, set push1 push0 pToa pPKills send $6 bnot pushi $319 ; 793, pHead push0 lap param[$1] send $4 bnot bnt code_0488 pushi $45 ; 69, 'E', doit push1 pushi $319 ; 793, pHead push0 lap param[$1] send $4 bnot push lofsa CreateHeadBitmap send $6 bnot aTop pFace jmp code_0495 code_0488: pushi $45 ; 69, 'E', doit push1 lsp param[$1] lofsa CreateStandBitmap send $6 bnot aTop pFace code_0495: pushi $152 ; 338, xScaleAdj push0 lap param[$1] send $4 bnot aTop pAttackWidth pushi $153 ; 339, yScaleAdj push0 lap param[$1] send $4 bnot aTop pAttackHeight pushi $45 ; 69, 'E', doit push1 lsp param[$1] lofsa CreateAttackStanceBitmap send $6 bnot aTop pAttackStance pushi $45 ; 69, 'E', doit push1 lsp param[$1] lofsa CreateStandBitmap send $6 bnot aTop pStand pushi $d0 ; 208, with push1 pushi $4c8 ; 1224, pBiography push0 lat temp[$0] send $4 bnot push class Str send $6 bnot aTop pBiography pushi $8d ; 141, new push0 class List send $4 bnot aTop pArmorInfoList pushi $d3 ; 211, copy push1 pushi $430 ; 1072, pSkillArray push0 lat temp[$0] send $4 bnot push class ByteArray send $6 bnot aTop pSkillArray ret CharInfo::dispose: pushi $95 ; 149, dispose push0 pToa pName send $4 bnot ldi $0 aTop pName pToa pIsSelf bnt code_051d pToa pUpdateTitle bnt code_051d pushi $42a ; 1066, setTitle push2 lsl local[$0] pTos pTitle lag global[$6a] send $8 bnot code_051d: pushi $95 ; 149, dispose push0 pToa pTitle send $4 bnot ldi $0 aTop pTitle pushi $95 ; 149, dispose push0 pToa pProfession send $4 bnot ldi $0 aTop pProfession pToa pIsSelf bnt code_054c pToa pUpdateBio bnt code_054c pushi $4ca ; 1226, setBiography push2 lsl local[$0] pTos pBiography lag global[$6a] send $8 bnot code_054c: ldi $0 aTop pIsSelf pushi $95 ; 149, dispose push0 pToa pBiography send $4 bnot ldi $0 aTop pBiography aTop pLevel aTop pStrength aTop pDexterity aTop pIntelligence aTop pEndurance aTop pHealth aTop pHealthHi aTop pHealthMax aTop pHealthMaxHi aTop pKnowledge aTop pKnowledgeMax aTop pCarry aTop pCarryMax pushi $95 ; 149, dispose push0 pToa pExperience send $4 bnot ldi $0 aTop pExperience aTop pBuildPoints aTop pArmorRating aTop pPvp aTop pAlignment aTop pWanted pushi $95 ; 149, dispose push0 pToa pBounty send $4 bnot ldi $0 aTop pBounty pushi $95 ; 149, dispose push0 pToa pManaDrain send $4 bnot ldi $0 aTop pManaDrain pushi $95 ; 149, dispose push0 pToa pMeleeArmorPierce send $4 bnot ldi $0 aTop pMeleeArmorPierce pushi $95 ; 149, dispose push0 pToa pEvilMDM send $4 bnot ldi $0 aTop pEvilMDM pushi $95 ; 149, dispose push0 pToa pGoodMDM send $4 bnot ldi $0 aTop pGoodMDM pushi $95 ; 149, dispose push0 pToa pAccountType send $4 bnot ldi $0 aTop pAccountType pushi $95 ; 149, dispose push0 pToa pBillingDate send $4 bnot ldi $0 aTop pBillingDate pushi $95 ; 149, dispose push0 pToa pAccountID send $4 bnot pushi $95 ; 149, dispose push0 pToa pCredits send $4 bnot pushi $95 ; 149, dispose push0 pToa pCoppers send $4 bnot pushi $95 ; 149, dispose push0 pToa pCastResist send $4 bnot pushi $95 ; 149, dispose push0 pToa pSpellResist send $4 bnot pToa pFace bnt code_0621 push2 push1 push callk kernel_35, $4 bnot code_0621: ldi $0 aTop pFace push2 push1 pTos pAttackStance callk kernel_35, $4 bnot ldi $0 aTop pAttackStance push2 push1 pTos pStand callk kernel_35, $4 bnot ldi $0 aTop pStand pushi $95 ; 149, dispose push0 pToa pArmorInfoList send $4 bnot ldi $0 aTop pArmorInfoList pushi $95 ; 149, dispose push0 pToa pWeaponName send $4 bnot ldi $0 aTop pWeaponName aTop pWeaponDamageMin aTop pWeaponDamageMax aTop pWeaponCondition aTop pAttacksPerRound aTop pDodgesPerRound aTop pBlocksPerRound aTop pAttackDamageMin aTop pAttackDamageMax aTop pMovementRate pushi $95 ; 149, dispose push0 pToa pSkillArray send $4 bnot ldi $0 aTop pSkillArray pToa pStatusArray bnt code_0685 pushi $95 ; 149, dispose push0 send $4 bnot ldi $0 aTop pStatusArray code_0685: pushi $95 ; 149, dispose push0 pToa pNPCKills send $4 bnot ldi $0 aTop pNPCKills pushi $95 ; 149, dispose push0 pToa pPKills send $4 bnot ldi $0 aTop pPKills pushi $95 ; 149, dispose push0 &rest $1 super Obj, $4 bnot ret GetCharacterInfo::init: pushi $277 ; 631, controlOff push0 lag global[$2] send $4 bnot pushi $9f ; 159, add push1 pushSelf class DisposeNotifyList send $6 bnot pushi $94 ; 148, init push0 &rest $1 super DemonsScript, $4 bnot ret GetCharacterInfo::dispose: pushi $278 ; 632, controlOn push0 lag global[$2] send $4 bnot pushi $58 ; 88, 'X', delete push1 pushSelf class DisposeNotifyList send $6 bnot pToa scratch bnt code_06e9 pushi $95 ; 149, dispose push0 send $4 bnot ldi $0 aTop scratch code_06e9: pushi $95 ; 149, dispose push0 &rest $1 super DemonsScript, $4 bnot ret GetCharacterInfo::handleError: lsp param[$1] class DisposeNotifyList eq? bnt code_070b lsp param[$2] lal local[$0] eq? bnt code_070b pushi $95 ; 149, dispose push0 self $4 bnot jmp code_0717 code_070b: pushi $9c ; 156, handleError push1 &rest $4 ; scaleX lsp param[$1] super DemonsScript, $6 bnot code_0717: ret GetCharacterInfo::changeState: link $2 lap param[$1] aTop state push dup ldi $0 eq? bnt code_0747 pushi $322 ; 802, pStatusArray push1 pushi $8d ; 141, new push0 class ByteArray send $4 bnot push class CharInfo send $6 bnot pushi $549 ; 1353, getExtendedProps push2 lsl local[$0] pushSelf lag global[$6a] send $8 bnot jmp code_07fb code_0747: dup ldi $1 eq? bnt code_076b pushi $8d ; 141, new push0 class Str send $4 bnot aTop scratch pushi $50e ; 1294, getBiography pushi $3 ; z lsl local[$0] pTos scratch pushSelf lag global[$6a] send $a bnot jmp code_07fb code_076b: dup ldi $2 eq? bnt code_07e6 pushi $35c ; 860, getBase push1 class BCharacter push lal local[$0] send $6 bnot sat temp[$0] pushi $5a ; 90, 'Z', size push0 pToa scratch send $4 bnot bnt code_0797 pushi $4ca ; 1226, setBiography push1 pTos scratch lat temp[$0] send $6 bnot jmp code_07a4 code_0797: pushi $4ca ; 1226, setBiography push1 lofsa string_01cd ; "" push lat temp[$0] send $6 bnot code_07a4: pushi $95 ; 149, dispose push0 pToa scratch send $4 bnot ldi $0 aTop scratch pushi $1a ; 26, signal push0 lal local[$0] send $4 bnot push ldi $8 ; fixPriority and bnt code_07c8 pushi $95 ; 149, dispose push0 self $4 bnot jmp code_07fb code_07c8: pushi $94 ; 148, init push1 lsl local[$0] class CharInfo send $6 bnot pushi $5b9 ; 1465, getLookInfo pushi $3 ; z lsl local[$0] class CharInfo push pushSelf lag global[$6a] send $a bnot jmp code_07fb code_07e6: dup ldi $3 ; z eq? bnt code_07fb pushi $75 ; 117, 'u', show push0 class CharInfo send $4 bnot pushi $95 ; 149, dispose push0 self $4 bnot code_07fb: toss ret CreateLookDialog::doit: lap param[$1] sal local[$0] pushi $94 ; 148, init push0 pushi $8d ; 141, new push0 lofsa GetCharacterInfo send $4 bnot send $4 bnot ret