subclass ATPNode of Obj { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 number = $0 roomType = $0 noun = $0 view = $0 pCategory = $0 pDescriber = $0 x = $0 y = $0 z = $0 pPolygon = $0 pDoScaler = $0 priority = $0 pVersion = $1 pPlacement = $0 pUncommon = $0 pMsgFile = $0 init() } subclass ATPList of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance ForestRegion of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance MidTrees of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance MidPlant of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance ForeTrees of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance Rocks of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance BackTrees of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance Sky of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance Ground of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance MiscForest of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance Mountains of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance River of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance Lake of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance Road of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance Polygons of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance Transitions of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance BeachRegion of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance BeachStuff of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance DesertRegion of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance DesertBushes of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance DesertGrasses of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance DesertSagebrush of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance DesertPlants of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance DesertTrees of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance DesertDunes of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance DesertDirt of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance DesertRiver of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance DarkForestRegion of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance DungeonRegion of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance DungeonWalls of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance DungeonStalc of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance DungeonStalg of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance DungeonWebs of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance DungeonMush of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance DungeonMoss of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance DungeonMisc of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance DungeonPassages of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance DungeonRocks of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance Town1Region of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance Town1Walls of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance RuinWalls of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance RuinRoof of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance RuinWindows of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance RuinTrim of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance TownRuins of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance Town1Corners of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance Town1Roofs of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance Town1Windows of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance Town1Signs1 of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance Town1Signs2 of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance Town1Shops of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance Town1Misc of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance Town1Bkgd1 of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance Town1Bkgd2 of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance Town1Trees of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance Town1Plants of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance Town1RightEaves of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance Town1LeftEaves of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance Town1MiddleEaves of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance Town1Beams of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance Town1Interior of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance Town1IntWalls of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance Town1IntWindows of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance Town1IntShelf of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance GodStuff of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance TempleColumns of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance TempleArches of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance TempleWalls of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance TempleWindows of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance Town1IntMisc of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance Town1IntShops of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance House1Region of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance House1Misc of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance House1Interior of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance House1IntMisc of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance SwampRegion of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance SwampPlants of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance SwampRocks of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance SwampStumps of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance SwampMidTrees of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance SwampBack of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance SwampForeTrees of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance SwampMiscTrees of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance GuildRegion of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance GuildExt of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } instance GuildInt of Set { scratch = $0 pModule = $ffff ; -1 pLine = $ffff ; -1 elements = $0 size = $0 nextNode = $0 init() } string_0a52 = "ATPNode" string_0a5a = "ATPList" string_0a62 = "ForestRegion" string_0a6f = "Birch Clump 1" string_0a7d = "Pine 1" string_0a84 = "Pine 2" string_0a8b = "Large pine" string_0a96 = "Short pine 1" string_0aa3 = "pine" string_0aa8 = "Avg pine 2" string_0ab3 = "Leaning pine" string_0ac0 = "Dead pine" string_0aca = "Birch Clump 3" string_0ad8 = "Birch Clump 2" string_0ae6 = "Thin Pine" string_0af0 = "Curved Cedar" string_0afd = "Large Tree, Droops" string_0b10 = "Bare Tree" string_0b1a = "Open Tree, Heavy on top" string_0b32 = "Pine" string_0b37 = "Bent Tree" string_0b41 = "Bonsai" string_0b48 = "Big Fir" string_0b50 = "Skinny Pine" string_0b5c = "Small Pine" string_0b67 = "oak tree" string_0b70 = "Forest: Mid Trees" string_0b82 = "Mid" string_0b86 = "MidTrees" string_0b8f = "Grn md bush" string_0b9b = "Low bush" string_0ba4 = "Flower bush" string_0bb0 = "Pink flowers" string_0bbd = "Yellow flowers" string_0bcc = "Leafy bush" string_0bd7 = "Willow Bush" string_0be3 = "Grn sm bush" string_0bef = "Bush" string_0bf4 = "Forest: Plants" string_0c03 = "Plants" string_0c0a = "MidPlant" string_0c13 = "Bushes" string_0c1a = "Mama pine" string_0c24 = "Cedar" string_0c2a = "Forest: Fore Trees" string_0c3d = "Fore" string_0c42 = "ForeTrees" string_0c4c = "2 Rocks" string_0c54 = "Rock" string_0c59 = "Rock-Big" string_0c62 = "Rock-Med" string_0c6b = "Rock-Small" string_0c76 = "Tomb stone-Plain" string_0c87 = "Tomb stone-Cross" string_0c98 = "Tomb stone-Lg-Cross" string_0cac = "Forest: Rocks" string_0cba = "Rocks" string_0cc0 = "distant-Tree" string_0ccd = "Full-Tree-L" string_0cd9 = "Full-Tree" string_0ce3 = "Full-Tree-R" string_0cef = "Pines-Bkgd" string_0cfa = "Many Pines" string_0d05 = "Half-Bkgd" string_0d0f = "Far Forest-Mid" string_0d1e = "Far Forest-Lft" string_0d2d = "Far Forest-Rt" string_0d3b = "Tree-trunk" string_0d46 = "Full-Tree-M" string_0d52 = "Forest: Bkgd" string_0d5f = "Bkgd" string_0d64 = "BackTrees" string_0d6e = "Sky-a" string_0d74 = "Sky-b" string_0d7a = "Sky-c" string_0d80 = "Cloud" string_0d86 = "Mist" string_0d8b = "Sky" string_0d8f = "grass" string_0d95 = "dirt" string_0d9a = "Forest: Ground" string_0da9 = "Ground" string_0db0 = "PointSign-E/W" string_0dbe = "PointSign-N" string_0dca = "PointSign-S" string_0dd6 = "Cart-front" string_0de1 = "Cart-back" string_0deb = "stone-gate-side" string_0dfb = "stone-wall-side" string_0e0b = "Town-dist-view1" string_0e1b = "Town-dist-view2" string_0e2b = "Stone-wall-far" string_0e3a = "Roof tops" string_0e44 = "Roof tops-2" string_0e50 = "Plank-EW" string_0e59 = "Plank-NS" string_0e62 = "stone-wall-back" string_0e72 = "stone-gate-far" string_0e81 = "Forest: Misc" string_0e8e = "Misc" string_0e93 = "MiscForest" string_0e9e = "Mtn-full-1" string_0ea9 = "Mtn-full-2" string_0eb4 = "Mtn" string_0eb8 = "Mtn-half" string_0ec1 = "Hill-1" string_0ec8 = "Hill-2" string_0ecf = "M-trees-1" string_0ed9 = "M-trees-2" string_0ee3 = "S-trees-1" string_0eed = "S-trees-2" string_0ef7 = "S-trees-3" string_0f01 = "Trees-1" string_0f09 = "Trees-2" string_0f11 = "Trees-3" string_0f19 = "Trees-4" string_0f21 = "Far-trees-1" string_0f2d = "Far-trees-2" string_0f39 = "Far-trees-3" string_0f45 = "Far-trees-4" string_0f51 = "Hill-3" string_0f58 = "Hill-4" string_0f5f = "Far-Mtn-1" string_0f69 = "Far-Mtn-2" string_0f73 = "Far-Mtn-3" string_0f7d = "Far-Mtn-4" string_0f87 = "Far-Mtn-5" string_0f91 = "Far-Mtn-6" string_0f9b = "Far-Mtn-7" string_0fa5 = "Mountains" string_0faf = "NS-distant" string_0fba = "WN-curve" string_0fc3 = "Tee" string_0fc7 = "across1" string_0fcf = "across2" string_0fd7 = "across3" string_0fdf = "across4" string_0fe7 = "diag1" string_0fed = "diag2" string_0ff3 = "diag3" string_0ff9 = "up1" string_0ffd = "up2" string_1001 = "up3" string_1005 = "up4" string_1009 = "SE-curve" string_1012 = "NS-island" string_101c = "NS-mid" string_1023 = "NE-curve" string_102c = "horz-polygon" string_1039 = "vert-polygon" string_1046 = "Forest: River" string_1054 = "River" string_105a = "Spring" string_1061 = "Side-1" string_1068 = "Side-2" string_106f = "Back-1" string_1076 = "Back-2" string_107d = "Back-3" string_1084 = "Side-3" string_108b = "Back-4" string_1092 = "Side-4" string_1099 = "Side-5" string_10a0 = "Side-6" string_10a7 = "Side-7" string_10ae = "Side-8" string_10b5 = "Side-9" string_10bc = "Side-10" string_10c4 = "Side-11" string_10cc = "Front-1" string_10d4 = "Front-2" string_10dc = "Front-3" string_10e4 = "Front-4" string_10ec = "Large" string_10f2 = "Medium" string_10f9 = "Small" string_10ff = "Large-curve" string_110b = "Small-curve" string_1117 = "Wave-1" string_111e = "Wave-2" string_1125 = "Wave-3" string_112c = "Wave-4" string_1133 = "Forest: Lake" string_1140 = "Lake" string_1145 = "Cap-small" string_114f = "Cap-big" string_1157 = "Curve-SW" string_1160 = "Curve-NW" string_1169 = "E-W #1" string_1170 = "E-W #2" string_1177 = "E-W dist" string_1180 = "N-S dist" string_1189 = "N-S close" string_1193 = "N-S dist2" string_119d = "Curve-NW-dist" string_11ab = "Forest: Road" string_11b8 = "Road" string_11bd = "sq-polygon" string_11c8 = "big mamma" string_11d2 = "wall tall" string_11dc = "wall short" string_11e7 = "X-tra-long-tall" string_11f7 = "Long-tall" string_1201 = "X-tra-long-short" string_1212 = "Long-short" string_121d = "Sharp Angle" string_1229 = "Angle" string_122f = "Medium-tall" string_123b = "Medium-short" string_1248 = "Narrow-tall" string_1254 = "Narrow-short" string_1261 = "Polygons" string_126a = "All" string_126e = "Ground-1" string_1277 = "Ground-2" string_1280 = "Ground-3" string_1289 = "Ground-4" string_1292 = "Ground-5" string_129b = "Ground-6" string_12a4 = "Ground-7" string_12ad = "Ground-8" string_12b6 = "Ground-9" string_12bf = "Transitions" string_12cb = "BeachRegion" string_12d7 = "Flotsam" string_12df = "Jetsam" string_12e6 = "Beach" string_12ec = "BeachStuff" string_12f7 = "DesertRegion" string_1304 = "Ocatilla" string_130d = "Century Plant" string_131b = "Desert: Bushes" string_132a = "DesertBushes" string_1337 = "Grass" string_133d = "Desert: Grass" string_134b = "DesertGrasses" string_1359 = "Sagebrush" string_1363 = "Desert: Sagebrush" string_1375 = "DesertSagebrush" string_1385 = "Plant" string_138b = "Cactus" string_1392 = "Cactus Flower" string_13a0 = "Desert: Plants" string_13af = "DesertPlants" string_13bc = "Palm Top" string_13c5 = "Palm Trunk" string_13d0 = "Desert: Trees" string_13de = "DesertTrees" string_13ea = "Dune" string_13ef = "horizon hills" string_13fd = "Desert: Dunes" string_140b = "DesertDunes" string_1417 = "Cracked Dirt" string_1424 = "Alkai" string_142a = "Dirt" string_142f = "Rock Shadow" string_143b = "Desert: Dirt" string_1448 = "DesertDirt" string_1453 = "NS river distant" string_1464 = "NS river middle" string_1474 = "river tee" string_147e = "EW bridge" string_1488 = "NS bridge" string_1492 = "EW river" string_149b = "short EW river" string_14aa = "NW river curve" string_14b9 = "NW river curve (rock and bush)" string_14d8 = "SE river curve" string_14e7 = "NS river island" string_14f7 = "NS river wide" string_1505 = "NNW river short" string_1515 = "Desert: River" string_1523 = "DesertRiver" string_152f = "DarkForestRegion" string_1540 = "DungeonRegion" string_154e = "Wall-1" string_1555 = "Wall-2" string_155c = "Wall-3" string_1563 = "Wall-4" string_156a = "Wall-5" string_1571 = "Wall-6" string_1578 = "Wall-7" string_157f = "Wall-8" string_1586 = "Wall-9" string_158d = "Wall-10" string_1595 = "Dungeon: Walls" string_15a4 = "DungeonWalls" string_15b1 = "Stalactite 1" string_15be = "Stalactite 2" string_15cb = "Stalactite 3" string_15d8 = "Stalactite 4" string_15e5 = "Stalactite 5" string_15f2 = "Dungeon: Stalactites" string_1607 = "DungeonStalc" string_1614 = "Stalagmite 1" string_1621 = "Stalagmite 2" string_162e = "Stalagmite 3" string_163b = "Stalagmite 4" string_1648 = "Stalagmite 5" string_1655 = "Dungeon: Stalagmites" string_166a = "DungeonStalg" string_1677 = "Web 1" string_167d = "Web 2" string_1683 = "Web 3" string_1689 = "Web 4" string_168f = "Web 5" string_1695 = "Web 6" string_169b = "Web 7" string_16a1 = "Web 8" string_16a7 = "Web 9" string_16ad = "Web 10" string_16b4 = "Dungeon: Webs" string_16c2 = "DungeonWebs" string_16ce = "Mushroom 1" string_16d9 = "Mushroom 2" string_16e4 = "Mushroom 3" string_16ef = "Mushroom 4" string_16fa = "Mushroom 5" string_1705 = "Mushroom 6" string_1710 = "Dungeon: Mushrooms" string_1723 = "DungeonMush" string_172f = "Moss 1" string_1736 = "Moss 2" string_173d = "Moss 3" string_1744 = "Moss 4" string_174b = "Moss 5" string_1752 = "Moss 6" string_1759 = "Dungeon: Moss" string_1767 = "DungeonMoss" string_1773 = "Bones" string_1779 = "Skull" string_177f = "Dungeon: Misc" string_178d = "DungeonMisc" string_1799 = "Arch Left" string_17a3 = "Arch Right" string_17ae = "Archway Back" string_17bb = "Cave Side 1" string_17c7 = "Cave Side 2" string_17d3 = "Cave Side 3" string_17df = "Archway Side" string_17ec = "Dungeon: Passages" string_17fe = "Passage" string_1806 = "DungeonPassages" string_1816 = "Floor Left" string_1821 = "Floor Right" string_182d = "Front Edge 1" string_183a = "Front Edge 2" string_1847 = "Rock 6" string_184e = "Rock 7" string_1855 = "Rock 8" string_185c = "Rock 9" string_1863 = "Rock 10" string_186b = "Floor" string_1871 = "Dungeon: Rocks" string_1880 = "DungeonRocks" string_188d = "Town1Region" string_1899 = "Lt-Wall" string_18a1 = "Lt-Wall-middle" string_18b0 = "Lt-Wall-Gable" string_18be = "Lt-Wall-Roof" string_18cb = "Lt-Wall-dbl" string_18d7 = "Lt-Wall-Mid-dbl" string_18e7 = "Lt-Wall-Gable-dbl" string_18f9 = "Lt-Wall-Roof-dbl" string_190a = "Lt-Wall-low" string_1916 = "Lt-Wall-Mid-low" string_1926 = "Lt-Wall-Gable-low" string_1938 = "Lt-Wall-Side-low" string_1949 = "Dk-Wall" string_1951 = "Dk-Wall-Mid" string_195d = "Dk-Wall-Gable" string_196b = "Dk-Wall-Roof" string_1978 = "Dk-Wall-dbl" string_1984 = "Dk-Wall-Mid-dbl" string_1994 = "Dk-Wall-Gable-dbl" string_19a6 = "Dk-Wall-Roof-dbl" string_19b7 = "Dk-Wall-low" string_19c3 = "Dk-Wall-Mid-low" string_19d3 = "Dk-Wall-Gable-low" string_19e5 = "Dk-Wall-Side-low" string_19f6 = "Med-Wall" string_19ff = "Med-Wall-Mid" string_1a0c = "Med-Wall-Gable" string_1a1b = "Med-Wall-dbl" string_1a28 = "Med-Wall-Mid-dbl" string_1a39 = "Med-Wall-Gable-dbl" string_1a4c = "Med-Wall-low" string_1a59 = "Med-Wall-Mid-low" string_1a6a = "Med-Wall-Gable-low" string_1a7d = "Town Ext: Walls" string_1a8d = "Wall" string_1a92 = "Town1Walls" string_1a9d = "wall dk corner" string_1aac = "bricks" string_1ab3 = "wall crack" string_1abe = "brick pile" string_1ac9 = "lt rubble" string_1ad3 = "lt bottom" string_1add = "lt bottom middle" string_1aee = "lt left top" string_1afa = "lt center top" string_1b08 = "lt right top" string_1b15 = "lt hole" string_1b1d = "back corner 1" string_1b2b = "dk rubble" string_1b35 = "dk bottom" string_1b3f = "dk bottom middle" string_1b50 = "dk left top" string_1b5c = "dk center top" string_1b6a = "dk right top" string_1b77 = "dk hole" string_1b7f = "back corner 2" string_1b8d = "md rubble" string_1b97 = "md bottom" string_1ba1 = "md bottom middle" string_1bb2 = "md left top" string_1bbe = "md center top" string_1bcc = "md right top" string_1bd9 = "md hole" string_1be1 = "back corner 3" string_1bef = "Town Ruins: Walls" string_1c01 = "RuinWalls" string_1c0b = "tile rubble" string_1c17 = "tile side long" string_1c26 = "tile side short" string_1c36 = "tile front long" string_1c46 = "tile front short" string_1c57 = "tile gable" string_1c62 = "straw rubble" string_1c6f = "straw side long" string_1c7f = "straw side short" string_1c90 = "straw front long" string_1ca1 = "straw front short" string_1cb3 = "straw gable" string_1cbf = "slate rubble" string_1ccc = "slate side long" string_1cdc = "slate side short" string_1ced = "slate front long" string_1cfe = "slate front short" string_1d10 = "slate gable" string_1d1c = "Town Ruins: Roof" string_1d2d = "Roof" string_1d32 = "RuinRoof" string_1d3b = "arch rubble" string_1d47 = "arch open" string_1d51 = "arch shutter" string_1d5e = "arch stone frame" string_1d6f = "arch wood frame" string_1d7f = "arch mullions" string_1d8d = "arch diamond mullions" string_1da3 = "square rubble" string_1db1 = "square open" string_1dbd = "square wood frame" string_1dcf = "square mullions" string_1ddf = "tile diamond mullions" string_1df5 = "rw lt wood rect" string_1e05 = "rw med wood rect" string_1e16 = "rw dk mullion" string_1e24 = "rw lt mullion" string_1e32 = "rw med mullion" string_1e41 = "rw dk diamond" string_1e4f = "rw lt diamond" string_1e5d = "rw med diamond" string_1e6c = "Town Ruins: Windows" string_1e80 = "Window" string_1e87 = "RuinWindows" string_1e93 = "eaves rubble" string_1ea0 = "dk eaves long" string_1eae = "dk eaves short" string_1ebd = "lt eaves long" string_1ecb = "lt eaves short" string_1eda = "dk eaves" string_1ee3 = "lt eaves" string_1eec = "md eaves" string_1ef5 = "beam rubble" string_1f01 = "dk beam" string_1f09 = "lt beam" string_1f11 = "md beam" string_1f19 = "wall rubble" string_1f25 = "wall back" string_1f2f = "dk wall side" string_1f3c = "lt wall side" string_1f49 = "Town Ruins: Trim" string_1f5a = "Trim" string_1f5f = "RuinTrim" string_1f68 = "scortch 1" string_1f72 = "scortch 2" string_1f7c = "scortch 3" string_1f86 = "scortch center" string_1f95 = "burnt tree 6" string_1fa2 = "burnt tree 7" string_1faf = "burnt tree 8" string_1fbc = "burnt tree 1" string_1fc9 = "burnt tree 2" string_1fd6 = "burnt tree 3" string_1fe3 = "burnt tree 4" string_1ff0 = "burnt tree 5" string_1ffd = "burnt bush 1" string_200a = "burnt bush 2" string_2017 = "burnt bush 3" string_2024 = "ruin table" string_202f = "ruin chair" string_203a = "Town Ruins: Plants" string_204d = "Ruins" string_2053 = "TownRuins" string_205d = "lt stone 1" string_2068 = "lt stone 2" string_2073 = "lt stone 3" string_207e = "lt stone 4" string_2089 = "dk stone 1" string_2094 = "dk stone 2" string_209f = "dk stone 3" string_20aa = "dk stone 4" string_20b5 = "md stone 1" string_20c0 = "md stone 2" string_20cb = "md stone 3" string_20d6 = "md stone 4" string_20e1 = "md stone arch" string_20ef = "Town Ext: Corners" string_2101 = "Town1Corners" string_210e = "tile-long" string_2118 = "tile-short" string_2123 = "tile-gable" string_212e = "tile-front-long" string_213e = "tile-front-short" string_214f = "tile-front-gable" string_2160 = "straw-long" string_216b = "straw-short" string_2177 = "straw-gable" string_2183 = "straw-front-long" string_2194 = "straw-front-short" string_21a6 = "straw-front-gable" string_21b8 = "slate-long" string_21c3 = "slate-short" string_21cf = "slate-gable" string_21db = "slate-front-long" string_21ec = "slate-front-short" string_21fe = "slate-front-gable" string_2210 = "Town Ext: Roofs" string_2220 = "Town1Roofs" string_222b = "Dk-arch-open" string_2238 = "Lt-arch-open" string_2245 = "Med-arch-open" string_2253 = "Dk shutter" string_225e = "Lt shutter" string_2269 = "Med shutter" string_2275 = "Stone frame-a" string_2283 = "Stone frame-b" string_2291 = "Stone frame-c" string_229f = "Mullion arch-a" string_22ae = "Mullion arch-b" string_22bd = "Mullion arch-c" string_22cc = "Diamond arch-a" string_22db = "Diamond arch-b" string_22ea = "Diamond arch-c" string_22f9 = "Dk-rect-open" string_2306 = "Lt-rect-open" string_2313 = "Med-rect-open" string_2321 = "Stone frame" string_232d = "Wood frame-a" string_233a = "Wood frame-b" string_2347 = "Wood frame-c" string_2354 = "Mullion-a" string_235e = "Mullion-b" string_2368 = "Mullion-c" string_2372 = "Diamond-a" string_237c = "Diamond-b" string_2386 = "Diamond-c" string_2390 = "lt stone gatekeep" string_23a2 = "lt wood gatekeep" string_23b3 = "med stone arch gatekeep" string_23cb = "med stone square gatekeep" string_23e5 = "med wood gatekeep" string_23f7 = "Town Ext: Windows" string_2409 = "Town1Windows" string_2416 = "clothes sign" string_2423 = "potion" string_242a = "armor-sword-shield" string_243d = "armor" string_2443 = "food" string_2448 = "potions" string_2450 = "beer-mug" string_2459 = "tavern" string_2460 = "academy-a" string_246a = "temple" string_2471 = "temple-swirl" string_247e = "sign-fm-dk-wood" string_248e = "sign-fm-lt-wood" string_249e = "sign-fm-metal" string_24ac = "Town Ext: Signs 1" string_24be = "Sign" string_24c3 = "Town1Signs1" string_24cf = "chapel" string_24d6 = "dk shield 1" string_24e2 = "lt shield 1" string_24ee = "dk shield 2" string_24fa = "lt shield 2" string_2506 = "lion" string_250b = "dragon" string_2512 = "swan" string_2517 = "mermaid" string_251f = "boots&belt" string_252a = "heal hand" string_2534 = "mace&axe" string_253d = "book" string_2542 = "helmet" string_2549 = "pig" string_254d = "cornacopia" string_2558 = "lady" string_255d = "tri banner" string_2568 = "squ banner" string_2573 = "healer" string_257a = "Town Ext: Signs 2" string_258c = "Town1Signs2" string_2598 = "Cart" string_259d = "Food on Cart" string_25aa = "Counter-long-Dk" string_25ba = "Counter-long-Lt" string_25ca = "Counter-long-Med" string_25db = "Counter-short-Dk" string_25ec = "Counter-short-Lt" string_25fd = "Counter-short-Med" string_260f = "Music Cart" string_261a = "Flower Cart" string_2626 = "Store Shelf" string_2632 = "Barrel" string_2639 = "Flour Bag" string_2643 = "Town Ext: Shops" string_2653 = "Shop Display" string_2660 = "Town1Shops" string_266b = "Dk-Wall-side" string_2678 = "Lt-Wall-side" string_2685 = "Square table" string_2692 = "Round table" string_269e = "Rect table" string_26a9 = "gargoyle" string_26b2 = "wall fountain" string_26c0 = "crack 1" string_26c8 = "crack 2" string_26d0 = "crack 3" string_26d8 = "crack 4" string_26e0 = "crack 5" string_26e8 = "crack 6" string_26f0 = "Dk-Wall-lamp" string_26fd = "Town Ext: Misc" string_270c = "Town1Misc" string_2716 = "Town Ext: Bkgd1" string_2726 = "Town1Bkgd1" string_2731 = "low wood fence" string_2740 = "low stone wall-a" string_2751 = "low stone wall-b" string_2762 = "low stone wall-c" string_2773 = "long stone wall" string_2783 = "Town Ext: Bkgd2" string_2793 = "Town1Bkgd2" string_279e = "tree bough" string_27a9 = "tree trunk" string_27b4 = "Town Ext: Trees" string_27c4 = "Tree" string_27c9 = "Town1Trees" string_27d4 = "grass-b" string_27dc = "lg bush" string_27e4 = "low bush" string_27ed = "sm bush" string_27f5 = "grass-a" string_27fd = "Town Ext: Plants" string_280e = "Town1Plants" string_281a = "REaves-long" string_2826 = "REaves-short" string_2833 = "REaves-center" string_2841 = "REaves-left" string_284d = "REaves-gable" string_285a = "Town Ext: RightEaves" string_286f = "Eave" string_2874 = "Town1RightEaves" string_2884 = "LEaves-long" string_2890 = "LEaves-short" string_289d = "LEaves-center" string_28ab = "LEaves-right" string_28b8 = "LEaves-gable" string_28c5 = "Town Ext: LeftEaves" string_28d9 = "Town1LeftEaves" string_28e8 = "MEaves-long" string_28f4 = "MEaves-short" string_2901 = "MEaves-center" string_290f = "MEaves-right" string_291c = "MEaves-gable" string_2929 = "Town Ext: MiddleEaves" string_293f = "Town1MiddleEaves" string_2950 = "Dk-up-vert" string_295b = "Dk-mid-vert" string_2967 = "Dk-low-vert" string_2973 = "Dk-gable-left" string_2981 = "Dk-gable-right" string_2990 = "Dk-gable-side" string_299e = "Dk-roof-vert" string_29ab = "Dk-left-hor" string_29b7 = "Dk-right-hor" string_29c4 = "Dk-mid-hor" string_29cf = "Dk-UL-diag" string_29da = "Dk-UL-LR-diag" string_29e8 = "Dk-LR-diag" string_29f3 = "Dk-UR-diag" string_29fe = "Dk-UR-LL-diag" string_2a0c = "Dk-LL-diag" string_2a17 = "Lt-up-vert" string_2a22 = "Lt-mid-vert" string_2a2e = "Lt-low-vert" string_2a3a = "Lt-gable-left" string_2a48 = "Lt-gable-right" string_2a57 = "Lt-gable-side" string_2a65 = "Lt-roof-vert" string_2a72 = "Lt-left-hor" string_2a7e = "Lt-mid-hor" string_2a89 = "Lt-right-hor" string_2a96 = "Lt-UL-diag" string_2aa1 = "Lt-UL-LR-diag" string_2aaf = "Lt-LR-diag" string_2aba = "Lt-UR-diag" string_2ac5 = "Lt-UR-LL-diag" string_2ad3 = "Lt-LL-diag" string_2ade = "Town Ext: Beams" string_2aee = "Beam" string_2af3 = "Town1Beams" string_2afe = "Town1Interior" string_2b0c = "Lt-Wall-Mid" string_2b18 = "Town Int: Walls" string_2b28 = "Town1IntWalls" string_2b36 = "Stone frame-d" string_2b44 = "Wood frame2-a" string_2b52 = "Wood frame2-b" string_2b60 = "Wood frame2-c" string_2b6e = "Dk-shutter" string_2b79 = "Lt-shutter" string_2b84 = "Med-shutter" string_2b90 = "glass+mullions-a" string_2ba1 = "glass+mullions-b" string_2bb2 = "glass+mullions-c" string_2bc3 = "glass+diamond-a" string_2bd3 = "glass+diamond-b" string_2be3 = "glass+diamond-c" string_2bf3 = "Town Int: Windows" string_2c05 = "Town1IntWindows" string_2c15 = "low-Shelf-Dk" string_2c22 = "low-Shelf-Lt" string_2c2f = "low-Shelf-Med" string_2c3d = "Shelf-Dk" string_2c46 = "Shelf-Lt" string_2c4f = "Shelf-Med" string_2c59 = "Town Int: Shelves" string_2c6b = "Shelf" string_2c71 = "Town1IntShelf" string_2c7f = "Despothes" string_2c89 = "Hanging Lamp" string_2c96 = "Despothes Platform" string_2ca9 = "Despothes Scepter" string_2cbb = "Despothes Stand" string_2ccb = "Duach" string_2cd1 = "Duach Stand 4 Hand" string_2ce4 = "Duach Hand" string_2cef = "Duach Platform" string_2cfe = "Elphame" string_2d06 = "Elphame Tripod" string_2d15 = "Elphame Scales" string_2d24 = "Elphame Platform" string_2d35 = "Pedestal Cracks" string_2d45 = "Enid" string_2d4a = "Flower Swag" string_2d56 = "Leaf Swag" string_2d60 = "Flower Column" string_2d6e = "Leaf Column" string_2d7a = "Enid Platform" string_2d88 = "Finvarra" string_2d91 = "War Hammer Stand" string_2da2 = "War Hammer" string_2dad = "Mabon" string_2db3 = "Book Stand" string_2dbe = "Book" string_2dc3 = "Table" string_2dc9 = "Papers 4 Table" string_2dd8 = "Stand 4 Stick" string_2de6 = "Stick" string_2dec = "Stick Stand Back" string_2dfd = "Temple: Gods" string_2e0a = "Temple Object" string_2e18 = "GodStuff" string_2e21 = "column 1" string_2e2a = "column 2" string_2e33 = "capitol 1" string_2e3d = "capitol 2" string_2e47 = "capitol 3" string_2e51 = "base 1" string_2e58 = "base 2" string_2e5f = "base 3" string_2e66 = "column crack 1" string_2e75 = "column crack 2" string_2e84 = "column crack 3" string_2e93 = "column crack 4" string_2ea2 = "column vine 1" string_2eb0 = "column vine 2" string_2ebe = "column vine 3" string_2ecc = "column vine 4" string_2eda = "Temple: Columns" string_2eea = "Column" string_2ef1 = "TempleColumns" string_2eff = "arch vine 3" string_2f0b = "arch vine 4" string_2f17 = "holes n divots" string_2f26 = "arch 1" string_2f2d = "arch 2" string_2f34 = "arch 3" string_2f3b = "arch vine 1" string_2f47 = "arch vine 2" string_2f53 = "inside arch thin" string_2f64 = "inside arch thick" string_2f76 = "arch capstone" string_2f84 = "capstone inside thin" string_2f99 = "capstone inside thick" string_2faf = "Temple: Arches" string_2fbe = "Arch" string_2fc3 = "TempleArches" string_2fd0 = "sd wall dk" string_2fdb = "sd wall lt" string_2fe6 = "bk wall" string_2fee = "sd wall dk stone" string_2fff = "sd wall lt stone" string_3010 = "bk wall stone" string_301e = "sd wall dk detail" string_3030 = "sd wall lt detail" string_3042 = "bk wall detail" string_3051 = "dk wall end" string_305d = "lt wall end" string_3069 = "dk wall end detail" string_307c = "lt wall end detail" string_308f = "outside fence end piece" string_30a7 = "outside stone fence doorway" string_30c3 = "outside fence wall (stone)" string_30de = "lintel light" string_30eb = "lintel dark" string_30f7 = "lintel med" string_3102 = "lintel patch lt" string_3112 = "lintel patch dk" string_3122 = "lintel patch med" string_3133 = "wall recess" string_313f = "wall detail med" string_314f = "wall detail lt" string_315e = "wall detail dk" string_316d = "detail lt patch" string_317d = "detail dk patch" string_318d = "detail patch med" string_319e = "Temple: Walls" string_31ac = "Lintel" string_31b3 = "TempleWalls" string_31bf = "window sides dk" string_31cf = "window bottom dk" string_31e0 = "window top 1 dk" string_31f0 = "window top 2 dk" string_3200 = "window side lt" string_320f = "window bottom lt" string_3220 = "window top 1 lt" string_3230 = "window top 2 lt" string_3240 = "window sides bk" string_3250 = "window bottom bk" string_3261 = "window top 1 bk" string_3271 = "window top 2 bk" string_3281 = "TempleWindows" string_328f = "Coat hook" string_3299 = "Coat rack" string_32a3 = "Wall-lamp-Lt" string_32b0 = "Wall-lamp-Dk" string_32bd = "Wall-candle" string_32c9 = "Dk-candle" string_32d3 = "Lt-candle" string_32dd = "Med-candle" string_32e8 = "Fireplace" string_32f2 = "temple transition" string_3304 = "Square Table" string_3311 = "Round Table" string_331d = "Rect Table" string_3328 = "Town Int: Misc" string_3337 = "Town1IntMisc" string_3344 = "Clothes" string_334c = "Armor-a" string_3354 = "Armor/Weapons" string_3362 = "Armor-c" string_336a = "Food-a" string_3371 = "Food-b" string_3378 = "Food-c" string_337f = "Potion-a" string_3388 = "Potion-b" string_3391 = "Mugs" string_3396 = "Bottles" string_339e = "Books-a" string_33a6 = "Books-b" string_33ae = "Books-c" string_33b6 = "Chem-a" string_33bd = "Chem-b" string_33c4 = "Chem-c" string_33cb = "Books-d" string_33d3 = "Side-Clothes" string_33e0 = "Side-Armor-a" string_33ed = "Side-Armor-b" string_33fa = "Side-Armor-c" string_3407 = "Side-Food-a" string_3413 = "Side-Food-b" string_341f = "Side-Potion-c" string_342d = "Side-Potion-a" string_343b = "Side-Potion-b" string_3449 = "Side-Mugs" string_3453 = "Side-Bottles" string_3460 = "Side-Books-a" string_346d = "Side-Books-b" string_347a = "Side-Books-c" string_3487 = "Side-Chem-a" string_3493 = "Side-Chem-b" string_349f = "Side-Chem-c" string_34ab = "Side-Books-d" string_34b8 = "Basket" string_34bf = "Basket-lid" string_34ca = "Town Int: Shops" string_34da = "Item" string_34df = "Town1IntShops" string_34ed = "House1Region" string_34fa = "Dk-wall lamp" string_3507 = "wood fence" string_3512 = "stone wall-a" string_351f = "stone wall-b" string_352c = "stone wall-c" string_3539 = "brick walk-a" string_3546 = "brick walk-b" string_3553 = "brick walk-c" string_3560 = "dirt walk-a" string_356c = "dirt walk-b" string_3578 = "dirt walk-c" string_3584 = "stone walk-a" string_3591 = "stone walk-b" string_359e = "stone walk-c" string_35ab = "House Ext: Misc" string_35bb = "House1Misc" string_35c6 = "House1Interior" string_35d5 = "Dark shelf" string_35e0 = "Light shelf" string_35ec = "Medium shelf" string_35f9 = "Food" string_35fe = "Food2" string_3604 = "Potions" string_360c = "Potions2" string_3615 = "mugs" string_361a = "mugs2" string_3620 = "books" string_3626 = "books2" string_362d = "Side-Food" string_3637 = "Side-Food2" string_3642 = "Side-Potions" string_364f = "Side-Potions2" string_365d = "Side-mugs" string_3667 = "Side-mugs2" string_3672 = "Side-books" string_367d = "Side-books2" string_3689 = "Dk-lamp" string_3691 = "Lt-lamp" string_3699 = "Med-lamp" string_36a2 = "Blanket side" string_36af = "Blanket angle" string_36bd = "Mattress side" string_36cb = "Mattress angle" string_36da = "Pillow side" string_36e6 = "Pillow angle" string_36f3 = "Candle holder" string_3701 = "House Int: Misc" string_3711 = "House1IntMisc" string_371f = "SwampRegion" string_372b = "Flower moss 1" string_3739 = "Flower moss 2" string_3747 = "Red flowers" string_3753 = "Plale flowers" string_3761 = "Grass bank" string_376c = "Grass 1" string_3774 = "Bush & mush 1" string_3782 = "Fern 2" string_3789 = "Fern 3" string_3790 = "Fern 4" string_3797 = "Fern 5" string_379e = "Spruce bush 1" string_37ac = "Spruce bush 2" string_37ba = "Spruce clump" string_37c7 = "Bush clump" string_37d2 = "Bush 1" string_37d9 = "Bush & mush 2" string_37e7 = "Bush 2" string_37ee = "Grass & mush" string_37fb = "Ivy" string_37ff = "Back bush" string_3809 = "Bush clump 2" string_3816 = "Swamp: Plants" string_3824 = "SwampPlants" string_3830 = "Chicken Rock" string_383d = "Huge Rock 1" string_3849 = "Huge Rock 2" string_3855 = "Big Rock" string_385e = "Flower Rock" string_386a = "Flower Rock 2" string_3878 = "Huge Rock 3" string_3884 = "Huge Rock 4" string_3890 = "Swamp: Rocks" string_389d = "SwampRocks" string_38a8 = "Hollow log" string_38b3 = "Log 1" string_38b9 = "Big log 1" string_38c3 = "Stump 1" string_38cb = "Big Stump 1" string_38d7 = "Stump 2" string_38df = "Big Stump 2" string_38eb = "Stump 3" string_38f3 = "Sm stump 1" string_38fe = "Sm stump 2" string_3909 = "Stump 4" string_3911 = "Mossy stump 1" string_391f = "Mossy stump 2" string_392d = "Swamp: Stumps" string_393b = "Stump" string_3941 = "SwampStumps" string_394d = "Mid tree 1" string_3958 = "Mid tree 2" string_3963 = "Mid tree 3" string_396e = "Mid tree 4" string_3979 = "Mid tree 5" string_3984 = "Mid tree 6" string_398f = "Mid tree 7" string_399a = "Mid tree 8" string_39a5 = "Mid tree 9" string_39b0 = "Mid tree 10" string_39bc = "Mid tree 11" string_39c8 = "Mid tree 12" string_39d4 = "Mid tree 13" string_39e0 = "Mid tree 14" string_39ec = "Mid tree 15" string_39f8 = "Swamp: MidTrees" string_3a08 = "SwampMidTrees" string_3a16 = "Back spruce 1" string_3a24 = "Back spruce 2" string_3a32 = "Back spruce 3" string_3a40 = "Swamp back" string_3a4b = "Back trees" string_3a56 = "Back tree 1" string_3a62 = "Back tree 2" string_3a6e = "Back tree 3" string_3a7a = "Back tree 4" string_3a86 = "Back tree 5" string_3a92 = "Back tree 6" string_3a9e = "Back tree 7" string_3aaa = "Background" string_3ab5 = "Swamp: Back" string_3ac1 = "SwampBack" string_3acb = "Fore tree 1" string_3ad7 = "Fore tree 2" string_3ae3 = "Fore tree 3" string_3aef = "Fore tree 4" string_3afb = "Fore tree 5" string_3b07 = "Fore tree 6" string_3b13 = "Fore tree 7" string_3b1f = "Swamp: ForeTrees" string_3b30 = "SwampForeTrees" string_3b3f = "Dead tree 1" string_3b4b = "Tree 1" string_3b52 = "Tree 2" string_3b59 = "Tree clump 1" string_3b66 = "Tree 3" string_3b6d = "Tree right" string_3b78 = "Dead tree 2" string_3b84 = "Suess willow" string_3b91 = "Suess & mush" string_3b9e = "Tree clump 2" string_3bab = "Swamp: MiscTrees" string_3bbc = "SwampMiscTrees" string_3bcb = "GuildRegion" string_3bd7 = "Shrub" string_3bdd = "Wall-Ext" string_3be6 = "Walkway" string_3bee = "Guild Exterior" string_3bfd = "Guild" string_3c03 = "GuildExt" string_3c0c = "Rack-swords" string_3c18 = "Shelf-scrolls" string_3c26 = "Barrel-water" string_3c33 = "Table-guild" string_3c3f = "Podium" string_3c46 = "Desk" string_3c4b = "Wall-Int-side" string_3c59 = "Rug" string_3c5d = "Amber banner" string_3c6a = "Purple banner" string_3c78 = "Green banner" string_3c85 = "Double banner" string_3c93 = "Hut pic" string_3c9b = "Bard pic" string_3ca4 = "Guy pic" string_3cac = "Girl pic" string_3cb5 = "Window-Int-1" string_3cc2 = "Window-Int-2" string_3ccf = "Guild Interior" string_3cde = "GuildInt"