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@ -0,0 +1,98 @@
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instance InitializeGlobalLists of Code
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{
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scratch = $0
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pModule = $ffff ; -1
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pLine = $ffff ; -1
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doit()
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}
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instance GlobalEffectList of List
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{
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scratch = $0
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pModule = $ffff ; -1
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pLine = $ffff ; -1
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elements = $0
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size = $0
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nextNode = $0
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init()
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}
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instance GlobalMovieCmdList of List
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{
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scratch = $0
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pModule = $ffff ; -1
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pLine = $ffff ; -1
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elements = $0
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size = $0
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nextNode = $0
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init()
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}
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instance GlobalBaseList of List
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{
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scratch = $0
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pModule = $ffff ; -1
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pLine = $ffff ; -1
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elements = $0
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size = $0
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nextNode = $0
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init()
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}
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instance GlobalATPList of ATPList
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{
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scratch = $0
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pModule = $ffff ; -1
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pLine = $ffff ; -1
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elements = $0
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size = $0
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nextNode = $0
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}
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instance GlobalPicInfoList of PicInfoList
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{
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scratch = $0
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pModule = $ffff ; -1
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pLine = $ffff ; -1
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elements = $0
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size = $0
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nextNode = $0
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}
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instance GlobalSpellList of List
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{
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scratch = $0
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pModule = $ffff ; -1
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pLine = $ffff ; -1
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elements = $0
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size = $0
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nextNode = $0
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init()
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}
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instance GlobalSEList of List
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{
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scratch = $0
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pModule = $ffff ; -1
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pLine = $ffff ; -1
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elements = $0
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size = $0
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nextNode = $0
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init()
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}
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string_00f0 = "InitializeGlobalLists"
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string_0106 = "GlobalEffectList"
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string_0117 = "GlobalMovieCmdList"
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string_012a = "GlobalBaseList"
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string_0139 = "GlobalATPList"
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string_0147 = "GlobalPicInfoList"
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string_0159 = "GlobalSpellList"
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string_0169 = "GlobalSEList"
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@ -0,0 +1,48 @@
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subclass RlmInfoBar of Plane
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{
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scratch = $0
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pModule = $ffff ; -1
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pLine = $ffff ; -1
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top = $0
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left = $0
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bottom = $0
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right = $0
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canTrack = $0
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canDrag = $0
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state = $0
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back = $0
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resX = $280 ; 640, disposeWhenDone
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resY = $1e0 ; 480, isControl
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vanishingX = $0
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vanishingY = $0
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coordType = $0
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picture = $ffff ; -1
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style = $0
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priority = $1f4 ; 500, setView
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bitmap = $0
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casts = $0
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mirrored = $0
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fore = $0
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pOldPri = $0
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pBar = $0
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pEgoBoxSet = $0
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pLeftBoxSet = $0
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pRightBoxSet = $0
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pLeftBoxSize = $0
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pRightBoxSize = $0
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pCast = $0
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pText = $0
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init()
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dispose()
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setBarText()
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updateBar()
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deleteStatusBox()
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}
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string_0058 = "%s"
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string_005b = "%s: Dead"
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string_0064 = "%s %d"
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string_006a = "Error"
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string_0070 = "RlmInfoBar"
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@ -0,0 +1,32 @@
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subclass PicInfo of Obj
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{
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scratch = $0
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pModule = $ffff ; -1
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pLine = $ffff ; -1
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number = $0
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roomType = $0
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picture = $0
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horizon = $82 ; 130, magPower
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polyList = $0
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pScaled = $1
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pBackY = $8c ; 140, scratch
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pBackSize = $28 ; 40, '(', style
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pFrontY = $136 ; 310, getLong
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pFrontSize = $80 ; 128, lastKey
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}
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subclass PicInfoList of Set
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{
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scratch = $0
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pModule = $ffff ; -1
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pLine = $ffff ; -1
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elements = $0
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size = $0
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nextNode = $0
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init()
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}
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string_0050 = "PicInfo"
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string_0058 = "PicInfoList"
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@ -0,0 +1,968 @@
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local[$41] =
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{
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$0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0, $0,
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$0, $1, string_083e, $1, $2, string_0845, $1, $3, string_084c, $1, $4, string_0852, $0, $5, string_0858, $1,
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$6, string_0863, $1, $7, string_0868, $1, $8, string_0872, $1, $9, string_087b, $1, $a, string_0886, $0, $b,
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string_0890, $0, $0, string_089a, $1, $ffff, $afa, $afb, $afc, $b3b, $b3c, $b3d, $adc, $add, $ade, $adf,
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$0
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}
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instance SpellBtnList of Set
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{
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scratch = $0
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pModule = $ffff ; -1
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pLine = $ffff ; -1
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elements = $0
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size = $0
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nextNode = $0
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}
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instance LocatorList of List
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{
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scratch = $0
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pModule = $ffff ; -1
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pLine = $ffff ; -1
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elements = $0
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size = $0
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nextNode = $0
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}
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instance combatCursor of Cursor
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{
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scratch = $0
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pModule = $ffff ; -1
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pLine = $ffff ; -1
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top = $0
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left = $0
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bottom = $c8 ; 200, handleEvent
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right = $140 ; 320, pHandle
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canTrack = $0
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canDrag = $0
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state = $0
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client = $0
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view = $0
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loop = $0
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cel = $0
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x = $0
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y = $0
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hotX = $ffff ; -1
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hotY = $ffff ; -1
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}
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instance CombatEvent of Event
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{
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scratch = $0
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pModule = $ffff ; -1
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pLine = $ffff ; -1
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type = $0
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message = $0
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modifiers = $0
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x = $0
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y = $0
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z = $0
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yaw = $0
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pitch = $0
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roll = $0
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claimed = $0
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plane = $0
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}
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instance ShowCombatAction of Code
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{
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scratch = $0
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pModule = $ffff ; -1
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pLine = $ffff ; -1
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doit()
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}
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subclass BasicCursorController of Code
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{
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scratch = $0
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pModule = $ffff ; -1
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pLine = $ffff ; -1
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pOnScreen = $ffff ; -1
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pActiveCursor = $ffff ; -1
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pLastCursor = $ffff ; -1
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doit()
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}
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instance GridBox of View
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{
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scratch = $0
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pModule = $ffff ; -1
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pLine = $ffff ; -1
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top = $0
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left = $0
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bottom = $0
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right = $0
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canTrack = $0
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canDrag = $0
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state = $0
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priority = $0
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plane = $0
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x = $0
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y = $0
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z = $0
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scaleX = $80 ; 128, lastKey
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scaleY = $80 ; 128, lastKey
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maxScale = $80 ; 128, lastKey
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fixPriority = $0
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seenRect = $0
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view = $23f0 ; 9200
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loop = $0
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cel = $0
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bitmap = $0
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scaleSignal = $8 ; fixPriority
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magnifier = $0
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signal = $5021 ; 20513
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client = $0
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clut = $0
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heading = $0
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noun = $0
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case = $0
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modNum = $ffff ; -1
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sightAngle = $28 ; 40, '(', style
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actions = $0
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onMeCheck = $0
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approachX = $0
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approachY = $0
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approachDist = $0
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_approachVerbs = $0
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_actionVerbs = $0
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xScaleAdj = $64 ; 100, 'd', moveDone
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yScaleAdj = $64 ; 100, 'd', moveDone
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doBaseLine = $0
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yStep = $2
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brLeft = $0
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brTop = $0
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brRight = $0
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brBottom = $0
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baseSetter = $0
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}
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instance CombatButton of Button
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{
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scratch = $0
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pModule = $ffff ; -1
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pLine = $ffff ; -1
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top = $0
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left = $0
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bottom = $0
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right = $0
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canTrack = $1
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canDrag = $0
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state = $403 ; 1027, pLevel
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priority = $3e8 ; 1000, pUpdateClient
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plane = $0
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x = $0
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y = $0
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z = $0
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scaleX = $80 ; 128, lastKey
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scaleY = $80 ; 128, lastKey
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maxScale = $80 ; 128, lastKey
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fixPriority = $0
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seenRect = $0
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view = $232a ; 9002
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loop = $8 ; fixPriority
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cel = $0
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bitmap = $0
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scaleSignal = $0
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magnifier = $0
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signal = $0
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client = $0
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clut = $0
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value = $0
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font = $0
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dimmed = $0
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fore = $2b ; 43, '+', type
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back = $ffff ; -1
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skip = $fe ; 254, strIndex
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borderColor = $ffff ; -1
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hiColor = $0
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borderSize = $1
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drawCode = $0
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handler = $0
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helpStr = $0
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key = $0
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text = $0
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mode = $1
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wide = $0
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btnType = $0
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textRect = $0
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iconView = $0
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normalColor = $ffff ; -1
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selectColor = $ffff ; -1
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chosenColor = $ffff ; -1
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dimColor = $ffff ; -1
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buttonSet = $0
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buttonPtr = $0
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checkMark = $0
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lastState = $0
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textOffsetX = $0
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textOffsetY = $0
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}
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subclass CombatDragItem of Button
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{
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scratch = $0
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pModule = $ffff ; -1
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pLine = $ffff ; -1
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top = $0
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left = $0
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bottom = $0
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right = $0
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canTrack = $1
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canDrag = $0
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state = $401 ; 1025, pPoisonResistance
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priority = $0
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plane = $0
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x = $0
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y = $0
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z = $0
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scaleX = $80 ; 128, lastKey
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scaleY = $80 ; 128, lastKey
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maxScale = $80 ; 128, lastKey
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fixPriority = $0
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seenRect = $0
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view = $232a ; 9002
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loop = $9 ; inLeft
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cel = $0
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bitmap = $0
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scaleSignal = $0
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magnifier = $0
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signal = $0
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client = $0
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clut = $0
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value = $0
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font = $0
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dimmed = $0
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fore = $2b ; 43, '+', type
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back = $ffff ; -1
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skip = $fe ; 254, strIndex
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borderColor = $ffff ; -1
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hiColor = $0
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borderSize = $1
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drawCode = $0
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handler = $0
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helpStr = $0
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key = $0
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text = string_090d ; "Choose Your Action"
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mode = $1
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wide = $0
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btnType = $0
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textRect = $0
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iconView = $0
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normalColor = $ffff ; -1
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selectColor = $2b ; 43, '+', type
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chosenColor = $ffff ; -1
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dimColor = $ffff ; -1
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buttonSet = $0
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buttonPtr = $0
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checkMark = $0
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lastState = $0
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textOffsetX = $0
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textOffsetY = $0
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pOfsX = $0
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pOfsY = $0
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track()
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trackDoit()
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}
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instance cancelButton of Button
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{
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scratch = $0
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pModule = $ffff ; -1
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pLine = $ffff ; -1
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top = $0
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left = $0
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bottom = $0
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right = $0
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canTrack = $1
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canDrag = $0
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state = $3 ; z
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priority = $0
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plane = $0
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x = $0
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y = $0
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z = $0
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scaleX = $80 ; 128, lastKey
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scaleY = $80 ; 128, lastKey
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maxScale = $80 ; 128, lastKey
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fixPriority = $0
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seenRect = $0
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view = $232a ; 9002
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loop = $0
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cel = $0
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bitmap = $0
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scaleSignal = $0
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magnifier = $0
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signal = $0
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client = $0
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clut = $0
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value = $0
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font = $14 ; 20, nsRight
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dimmed = $0
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fore = $ffff ; -1
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back = $ffff ; -1
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skip = $fe ; 254, strIndex
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borderColor = $ffff ; -1
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hiColor = $0
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borderSize = $1
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drawCode = $0
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handler = $0
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helpStr = $0
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key = $0
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text = string_092f ; "Cancel"
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mode = $1
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wide = $0
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btnType = $0
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textRect = $0
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iconView = $0
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normalColor = $ffff ; -1
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selectColor = $ffff ; -1
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chosenColor = $ffff ; -1
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dimColor = $ffff ; -1
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buttonSet = $0
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buttonPtr = $0
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checkMark = $0
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lastState = $0
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textOffsetX = $0
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textOffsetY = $0
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doit()
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}
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|
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instance HelpText of Code
|
||||
{
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scratch = $0
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pModule = $ffff ; -1
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pLine = $ffff ; -1
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||||
|
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doit()
|
||||
}
|
||||
|
||||
instance CastSpell of Code
|
||||
{
|
||||
scratch = $0
|
||||
pModule = $ffff ; -1
|
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pLine = $ffff ; -1
|
||||
|
||||
doit()
|
||||
}
|
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|
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instance ChooseItemToEat of Code
|
||||
{
|
||||
scratch = $0
|
||||
pModule = $ffff ; -1
|
||||
pLine = $ffff ; -1
|
||||
|
||||
doit()
|
||||
}
|
||||
|
||||
instance ChooseItemToEquip of Code
|
||||
{
|
||||
scratch = $0
|
||||
pModule = $ffff ; -1
|
||||
pLine = $ffff ; -1
|
||||
|
||||
doit()
|
||||
}
|
||||
|
||||
instance ChooseItemToUse of Code
|
||||
{
|
||||
scratch = $0
|
||||
pModule = $ffff ; -1
|
||||
pLine = $ffff ; -1
|
||||
|
||||
doit()
|
||||
}
|
||||
|
||||
instance HandleCombatAction of Code
|
||||
{
|
||||
scratch = $0
|
||||
pModule = $ffff ; -1
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||||
pLine = $ffff ; -1
|
||||
|
||||
doit()
|
||||
}
|
||||
|
||||
instance HandleTimerEnd of Script
|
||||
{
|
||||
scratch = $0
|
||||
pModule = $ffff ; -1
|
||||
pLine = $ffff ; -1
|
||||
client = $0
|
||||
state = $ffff ; -1
|
||||
start = $0
|
||||
timer = $0
|
||||
cycles = $0
|
||||
seconds = $0
|
||||
lastSeconds = $0
|
||||
ticks = $0
|
||||
lastTicks = $0
|
||||
register = $0
|
||||
script = $0
|
||||
caller = $0
|
||||
next = $0
|
||||
number = $0
|
||||
pRoom = $0
|
||||
|
||||
cue()
|
||||
}
|
||||
|
||||
subclass GetCombatAction of Code
|
||||
{
|
||||
scratch = $0
|
||||
pModule = $ffff ; -1
|
||||
pLine = $ffff ; -1
|
||||
|
||||
doit()
|
||||
}
|
||||
|
||||
subclass CombatRoom of NetRoom
|
||||
{
|
||||
scratch = $0
|
||||
pModule = $ffff ; -1
|
||||
pLine = $ffff ; -1
|
||||
script = $0
|
||||
plane = $0
|
||||
obstacles = $0
|
||||
scaler = $0
|
||||
pCast = $0
|
||||
pFeatures = $0
|
||||
pSounds = $0
|
||||
pTimers = $0
|
||||
pDemons = $0
|
||||
pTalkers = $0
|
||||
pScreen = $0
|
||||
pCuees = $0
|
||||
picture = $0
|
||||
style = $ffff ; -1
|
||||
exitStyle = $ffff ; -1
|
||||
horizon = $0
|
||||
picAngle = $0
|
||||
vanishingX = $a0 ; 160, firstTrue
|
||||
vanishingY = $0
|
||||
pVisible = $1
|
||||
pInitted = $0
|
||||
pType = $0
|
||||
frontSize = $80 ; 128, lastKey
|
||||
pUpdateStates = $0
|
||||
pWObjectList = $0
|
||||
pShowGameBar = $1
|
||||
pRectList = $0
|
||||
pRoomType = $0
|
||||
pNumber = $0
|
||||
pExits = $0
|
||||
pExitDir = $0
|
||||
pExitScript = $0
|
||||
pFlags = $0
|
||||
pMakePile = $0
|
||||
pPendingActionQ = $0
|
||||
pDefunct = $0
|
||||
pSafeX = $140 ; 320, pHandle
|
||||
pSafeY = $c8 ; 200, handleEvent
|
||||
pMovieParams = $0
|
||||
prevX = $0
|
||||
prevY = $0
|
||||
pLeftGroup = $0
|
||||
pRightGroup = $0
|
||||
pDeadGroup = $0
|
||||
pServID = $0
|
||||
pRandomSeed = $1
|
||||
|
||||
init()
|
||||
doit()
|
||||
dispose()
|
||||
handleEvent()
|
||||
delete()
|
||||
addCombatant()
|
||||
delCombatant()
|
||||
restoreCombatant()
|
||||
endCombatMode()
|
||||
isLegalMove()
|
||||
posnOnGrid()
|
||||
getXFromGrid()
|
||||
getYFromGrid()
|
||||
getGridX()
|
||||
getGridY()
|
||||
getGridNum()
|
||||
}
|
||||
|
||||
instance ReadyingForCombatScript of Script
|
||||
{
|
||||
scratch = $0
|
||||
pModule = $ffff ; -1
|
||||
pLine = $ffff ; -1
|
||||
client = $0
|
||||
state = $ffff ; -1
|
||||
start = $0
|
||||
timer = $0
|
||||
cycles = $0
|
||||
seconds = $0
|
||||
lastSeconds = $0
|
||||
ticks = $0
|
||||
lastTicks = $0
|
||||
register = $0
|
||||
script = $0
|
||||
caller = $0
|
||||
next = $0
|
||||
number = $0
|
||||
pRoom = $0
|
||||
|
||||
dispose()
|
||||
handleError()
|
||||
changeState()
|
||||
}
|
||||
|
||||
instance WANetCombatMoveScript of WANetScript
|
||||
{
|
||||
scratch = $0
|
||||
pModule = $ffff ; -1
|
||||
pLine = $ffff ; -1
|
||||
client = $0
|
||||
state = $ffff ; -1
|
||||
start = $0
|
||||
timer = $0
|
||||
cycles = $0
|
||||
seconds = $0
|
||||
lastSeconds = $0
|
||||
ticks = $0
|
||||
lastTicks = $0
|
||||
register = $0
|
||||
script = $0
|
||||
caller = $0
|
||||
next = $0
|
||||
number = $0
|
||||
pRoom = $0
|
||||
pDirectObject = $0
|
||||
pIndirectObject = $0
|
||||
pMovieCmd = $0
|
||||
pClient = $0
|
||||
pDoAnimation = $0
|
||||
pDone = $0
|
||||
pHandsOff = $0
|
||||
pMutex = $0
|
||||
x = $0
|
||||
y = $0
|
||||
|
||||
handleError()
|
||||
changeState()
|
||||
}
|
||||
|
||||
instance MakeItemList of Code
|
||||
{
|
||||
scratch = $0
|
||||
pModule = $ffff ; -1
|
||||
pLine = $ffff ; -1
|
||||
|
||||
doit()
|
||||
}
|
||||
|
||||
instance objectDisplay of BitMap
|
||||
{
|
||||
scratch = $0
|
||||
pModule = $ffff ; -1
|
||||
pLine = $ffff ; -1
|
||||
top = $0
|
||||
left = $0
|
||||
bottom = $0
|
||||
right = $0
|
||||
canTrack = $0
|
||||
canDrag = $0
|
||||
state = $0
|
||||
priority = $0
|
||||
plane = $0
|
||||
x = $0
|
||||
y = $0
|
||||
z = $0
|
||||
scaleX = $80 ; 128, lastKey
|
||||
scaleY = $80 ; 128, lastKey
|
||||
maxScale = $80 ; 128, lastKey
|
||||
fixPriority = $0
|
||||
seenRect = $0
|
||||
view = $ffff ; -1
|
||||
loop = $0
|
||||
cel = $0
|
||||
bitmap = $0
|
||||
scaleSignal = $0
|
||||
magnifier = $0
|
||||
signal = $0
|
||||
client = $0
|
||||
clut = $0
|
||||
|
||||
init()
|
||||
draw()
|
||||
}
|
||||
|
||||
instance objectSelector of Selector
|
||||
{
|
||||
scratch = $0
|
||||
pModule = $ffff ; -1
|
||||
pLine = $ffff ; -1
|
||||
top = $0
|
||||
left = $0
|
||||
bottom = $0
|
||||
right = $0
|
||||
canTrack = $1
|
||||
canDrag = $0
|
||||
state = $1
|
||||
priority = $0
|
||||
plane = $0
|
||||
x = $0
|
||||
y = $0
|
||||
z = $0
|
||||
scaleX = $80 ; 128, lastKey
|
||||
scaleY = $80 ; 128, lastKey
|
||||
maxScale = $80 ; 128, lastKey
|
||||
fixPriority = $0
|
||||
seenRect = $0
|
||||
view = $ffff ; -1
|
||||
loop = $0
|
||||
cel = $0
|
||||
bitmap = $0
|
||||
scaleSignal = $0
|
||||
magnifier = $0
|
||||
signal = $0
|
||||
client = $0
|
||||
clut = $0
|
||||
value = $0
|
||||
font = $0
|
||||
dimmed = $0
|
||||
fore = $ffff ; -1
|
||||
back = $fe ; 254, strIndex
|
||||
skip = $fe ; 254, strIndex
|
||||
borderColor = $ffff ; -1
|
||||
hiColor = $0
|
||||
borderSize = $0
|
||||
drawCode = $0
|
||||
handler = $0
|
||||
helpStr = $0
|
||||
key = $0
|
||||
type = $6 ; maxScale
|
||||
elements = $0
|
||||
curItem = $0
|
||||
start = $0
|
||||
itemsPerPage = $4 ; scaleX
|
||||
itemHeight = $2a ; 42, '*', font
|
||||
itemWidth = $aa ; 170, addToFront
|
||||
itemColor = $ffff ; -1
|
||||
selectColor = $0
|
||||
upArrow = $0
|
||||
downArrow = $0
|
||||
scrollBox = $0
|
||||
scrollBar = $0
|
||||
displayList = $0
|
||||
allowDoubleClick= $1
|
||||
doubleClickTime = $0
|
||||
doubleClickObj = $0
|
||||
|
||||
selectItem()
|
||||
}
|
||||
|
||||
instance ItemList of List
|
||||
{
|
||||
scratch = $0
|
||||
pModule = $ffff ; -1
|
||||
pLine = $ffff ; -1
|
||||
elements = $0
|
||||
size = $0
|
||||
nextNode = $0
|
||||
}
|
||||
|
||||
instance chooseBtn of SpellButton
|
||||
{
|
||||
scratch = $0
|
||||
pModule = $ffff ; -1
|
||||
pLine = $ffff ; -1
|
||||
top = $0
|
||||
left = $0
|
||||
bottom = $0
|
||||
right = $0
|
||||
canTrack = $1
|
||||
canDrag = $0
|
||||
state = $403 ; 1027, pLevel
|
||||
priority = $0
|
||||
plane = $0
|
||||
x = $0
|
||||
y = $0
|
||||
z = $0
|
||||
scaleX = $80 ; 128, lastKey
|
||||
scaleY = $80 ; 128, lastKey
|
||||
maxScale = $80 ; 128, lastKey
|
||||
fixPriority = $0
|
||||
seenRect = $0
|
||||
view = $232a ; 9002
|
||||
loop = $8 ; fixPriority
|
||||
cel = $0
|
||||
bitmap = $0
|
||||
scaleSignal = $0
|
||||
magnifier = $0
|
||||
signal = $0
|
||||
client = $0
|
||||
clut = $0
|
||||
value = $1
|
||||
font = $1
|
||||
dimmed = $0
|
||||
fore = $2b ; 43, '+', type
|
||||
back = $ffff ; -1
|
||||
skip = $fe ; 254, strIndex
|
||||
borderColor = $ffff ; -1
|
||||
hiColor = $0
|
||||
borderSize = $1
|
||||
drawCode = $0
|
||||
handler = $0
|
||||
helpStr = $0
|
||||
key = $0
|
||||
text = string_0adc ; "Choose"
|
||||
mode = $1
|
||||
wide = $0
|
||||
btnType = $0
|
||||
textRect = $0
|
||||
iconView = $0
|
||||
normalColor = $ffff ; -1
|
||||
selectColor = $ffff ; -1
|
||||
chosenColor = $ffff ; -1
|
||||
dimColor = $ffff ; -1
|
||||
buttonSet = $0
|
||||
buttonPtr = $0
|
||||
checkMark = $0
|
||||
lastState = $0
|
||||
textOffsetX = $0
|
||||
textOffsetY = $0
|
||||
}
|
||||
|
||||
instance chooseCancelBtn of SpellButton
|
||||
{
|
||||
scratch = $0
|
||||
pModule = $ffff ; -1
|
||||
pLine = $ffff ; -1
|
||||
top = $0
|
||||
left = $0
|
||||
bottom = $0
|
||||
right = $0
|
||||
canTrack = $1
|
||||
canDrag = $0
|
||||
state = $403 ; 1027, pLevel
|
||||
priority = $0
|
||||
plane = $0
|
||||
x = $0
|
||||
y = $0
|
||||
z = $0
|
||||
scaleX = $80 ; 128, lastKey
|
||||
scaleY = $80 ; 128, lastKey
|
||||
maxScale = $80 ; 128, lastKey
|
||||
fixPriority = $0
|
||||
seenRect = $0
|
||||
view = $232a ; 9002
|
||||
loop = $8 ; fixPriority
|
||||
cel = $0
|
||||
bitmap = $0
|
||||
scaleSignal = $0
|
||||
magnifier = $0
|
||||
signal = $0
|
||||
client = $0
|
||||
clut = $0
|
||||
value = $0
|
||||
font = $1
|
||||
dimmed = $0
|
||||
fore = $2b ; 43, '+', type
|
||||
back = $ffff ; -1
|
||||
skip = $fe ; 254, strIndex
|
||||
borderColor = $ffff ; -1
|
||||
hiColor = $0
|
||||
borderSize = $1
|
||||
drawCode = $0
|
||||
handler = $0
|
||||
helpStr = $0
|
||||
key = $0
|
||||
text = string_092f ; "Cancel"
|
||||
mode = $1
|
||||
wide = $0
|
||||
btnType = $0
|
||||
textRect = $0
|
||||
iconView = $0
|
||||
normalColor = $ffff ; -1
|
||||
selectColor = $ffff ; -1
|
||||
chosenColor = $ffff ; -1
|
||||
dimColor = $ffff ; -1
|
||||
buttonSet = $0
|
||||
buttonPtr = $0
|
||||
checkMark = $0
|
||||
lastState = $0
|
||||
textOffsetX = $0
|
||||
textOffsetY = $0
|
||||
}
|
||||
|
||||
instance ChooseObjectDialog of FancyDialog
|
||||
{
|
||||
scratch = $0
|
||||
pModule = $ffff ; -1
|
||||
pLine = $ffff ; -1
|
||||
elements = $0
|
||||
size = $0
|
||||
nextNode = $0
|
||||
title = $0
|
||||
font = $0
|
||||
plane = $0
|
||||
curItem = $0
|
||||
caller = $0
|
||||
seconds = $0
|
||||
lastSeconds = $0
|
||||
ticks = $0
|
||||
state = $0
|
||||
eatTheMice = $0
|
||||
modal = $1
|
||||
hidden = $0
|
||||
keepDialog = $0
|
||||
priority = $0
|
||||
savedCursor = $0
|
||||
prevItem = $0
|
||||
selectHandler = $0
|
||||
curShowMouseObj = $0
|
||||
retObject = $0
|
||||
retSelector = $0
|
||||
disposeList = $0
|
||||
|
||||
init()
|
||||
dispose()
|
||||
}
|
||||
|
||||
instance MakeContainerDialog of Code
|
||||
{
|
||||
scratch = $0
|
||||
pModule = $ffff ; -1
|
||||
pLine = $ffff ; -1
|
||||
|
||||
doit()
|
||||
}
|
||||
|
||||
instance EdibleCode of Code
|
||||
{
|
||||
scratch = $0
|
||||
pModule = $ffff ; -1
|
||||
pLine = $ffff ; -1
|
||||
|
||||
doit()
|
||||
}
|
||||
|
||||
instance EquipCode of Code
|
||||
{
|
||||
scratch = $0
|
||||
pModule = $ffff ; -1
|
||||
pLine = $ffff ; -1
|
||||
|
||||
doit()
|
||||
}
|
||||
|
||||
instance UseableCode of Code
|
||||
{
|
||||
scratch = $0
|
||||
pModule = $ffff ; -1
|
||||
pLine = $ffff ; -1
|
||||
|
||||
doit()
|
||||
}
|
||||
|
||||
instance WACombatMoveScript of WAScript
|
||||
{
|
||||
scratch = $0
|
||||
pModule = $ffff ; -1
|
||||
pLine = $ffff ; -1
|
||||
client = $0
|
||||
state = $ffff ; -1
|
||||
start = $0
|
||||
timer = $0
|
||||
cycles = $0
|
||||
seconds = $0
|
||||
lastSeconds = $0
|
||||
ticks = $0
|
||||
lastTicks = $0
|
||||
register = $0
|
||||
script = $0
|
||||
caller = $0
|
||||
next = $0
|
||||
number = $0
|
||||
pRoom = $0
|
||||
pDirectObject = $0
|
||||
pIndirectObject = $0
|
||||
pMovieCmd = $0
|
||||
pClient = $0
|
||||
pDoAnimation = $0
|
||||
pDone = $0
|
||||
pHandsOff = $0
|
||||
|
||||
changeState()
|
||||
}
|
||||
|
||||
string_083e = "Attack"
|
||||
string_0845 = "Charge"
|
||||
string_084c = "Guard"
|
||||
string_0852 = "Parry"
|
||||
string_0858 = "Cast Spell"
|
||||
string_0863 = "Move"
|
||||
string_0868 = "Eat/Drink"
|
||||
string_0872 = "Use Item"
|
||||
string_087b = "Equip Item"
|
||||
string_0886 = "Take Item"
|
||||
string_0890 = "Drop Item"
|
||||
string_089a = "Flee"
|
||||
string_089f = "SpellBtnList"
|
||||
string_08ac = "LocatorList"
|
||||
string_08b8 = "combatCursor"
|
||||
string_08c5 = "CombatEvent"
|
||||
string_08d1 = "ShowCombatAction"
|
||||
string_08e2 = "BasicCursorController"
|
||||
string_08f8 = "GridBox"
|
||||
string_0900 = "CombatButton"
|
||||
string_090d = "Choose Your Action"
|
||||
string_0920 = "CombatDragItem"
|
||||
string_092f = "Cancel"
|
||||
string_0936 = "cancelButton"
|
||||
string_0943 = "Help"
|
||||
string_0948 = "HelpText"
|
||||
string_0951 = "tbwppbb"
|
||||
string_0959 = "CastSpell"
|
||||
string_0963 = "tbp"
|
||||
string_0967 = "ChooseItemToEat"
|
||||
string_0977 = "ChooseItemToEquip"
|
||||
string_0989 = "ChooseItemToUse"
|
||||
string_0999 = "tb"
|
||||
string_099c = "HandleCombatAction"
|
||||
string_09af = "HandleTimerEnd"
|
||||
string_09be = "lTurnTimer"
|
||||
string_09c9 = "GetCombatAction"
|
||||
string_09d9 = "engage1.mid"
|
||||
string_09e5 = "engage2.mid"
|
||||
string_09f1 = "victory.mid"
|
||||
string_09fd = "tbbb"
|
||||
string_0a02 = "CombatRoom"
|
||||
string_0a0d = "Error in starting combat."
|
||||
string_0a27 = "Error in starting combat. No opponents."
|
||||
string_0a4f = "Waiting to start combat...\n"
|
||||
string_0a6b = "Combat begins!\n"
|
||||
string_0a7b = "ReadyingForCombatScript"
|
||||
string_0a93 = "WANetCombatMoveScript"
|
||||
string_0aa9 = "MakeItemList"
|
||||
string_0ab6 = "objectDisplay"
|
||||
string_0ac4 = "objectSelector"
|
||||
string_0ad3 = "ItemList"
|
||||
string_0adc = "Choose"
|
||||
string_0ae3 = "chooseBtn"
|
||||
string_0aed = "chooseCancelBtn"
|
||||
string_0afd = "Choose An Object"
|
||||
string_0b0e = "ChooseObjectDialog"
|
||||
string_0b21 = "MakeContainerDialog"
|
||||
string_0b35 = "EdibleCode"
|
||||
string_0b40 = "EquipCode"
|
||||
string_0b4a = "UseableCode"
|
||||
string_0b56 = "battle3.mid"
|
||||
string_0b62 = "battle2.mid"
|
||||
string_0b6e = "battle1.mid"
|
||||
string_0b7a = "step1.wav"
|
||||
string_0b84 = "step2.wav"
|
||||
string_0b8e = "WACombatMoveScript"
|
||||
|
||||
|
|
@ -0,0 +1,33 @@
|
|||
subclass Mutex of Obj
|
||||
{
|
||||
scratch = $0
|
||||
pModule = $ffff ; -1
|
||||
pLine = $ffff ; -1
|
||||
pClient = $0
|
||||
pOwner = $0
|
||||
pObjects = $0
|
||||
pActive = $0
|
||||
|
||||
init()
|
||||
dispose()
|
||||
hasConflict()
|
||||
hasNoConflict()
|
||||
}
|
||||
|
||||
subclass LockMgr of Obj
|
||||
{
|
||||
scratch = $0
|
||||
pModule = $ffff ; -1
|
||||
pLine = $ffff ; -1
|
||||
pLockedList = $0
|
||||
pPendingList = $0
|
||||
|
||||
init()
|
||||
doit()
|
||||
dispose()
|
||||
lock()
|
||||
}
|
||||
|
||||
string_0042 = "Mutex"
|
||||
string_0048 = "LockMgr"
|
||||
|
||||
Loading…
Reference in New Issue