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index.html
16
index.html
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@ -5495,10 +5495,18 @@ Gamestate.renderInventory = function () {
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Gamestate.start = async function () {
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Gamestate.start = async function () {
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// --- NEW: REQUEST FULL SCREEN ON START (MOBILE ONLY) ---
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if (window.innerWidth <= 950) {
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let elem = document.documentElement;
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if (elem.requestFullscreen) { elem.requestFullscreen().catch(e => console.log(e)); }
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else if (elem.webkitRequestFullscreen) { elem.webkitRequestFullscreen().catch(e => console.log(e)); }
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}
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// --- APPLY VISUAL THEME AT GAME START ---
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// --- APPLY VISUAL THEME AT GAME START ---
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Gamestate.applyUITheme();
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Gamestate.applyUITheme();
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// --- NEW: SET INITIAL RADIO TRACK BASED ON THEME ---
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// --- NEW: SET INITIAL RADIO TRACK BASED ON THEME ---
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const themeDropdown = document.getElementById('chosen-theme');
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const themeDropdown = document.getElementById('chosen-theme');
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const selectedTheme = themeDropdown ? themeDropdown.value : "fo3";
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const selectedTheme = themeDropdown ? themeDropdown.value : "fo3";
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@ -12804,7 +12812,15 @@ Gamestate.triggerEncounterCheck = async function (triggerType, territoryName = n
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// --- FIX: Tell the function to accept the 'jsonString' we pass from the file button ---
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// --- FIX: Tell the function to accept the 'jsonString' we pass from the file button ---
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Gamestate.loadGame = async function (jsonString) {
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Gamestate.loadGame = async function (jsonString) {
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try {
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try {
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// --- NEW: REQUEST FULL SCREEN ON LOAD (MOBILE ONLY) ---
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if (window.innerWidth <= 950) {
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let elem = document.documentElement;
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if (elem.requestFullscreen) { elem.requestFullscreen().catch(e => console.log(e)); }
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else if (elem.webkitRequestFullscreen) { elem.webkitRequestFullscreen().catch(e => console.log(e)); }
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}
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// 1. Check if we actually received file data
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// 1. Check if we actually received file data
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if (!jsonString) {
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if (!jsonString) {
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if (this.showToast) this.showToast("Error: No save data found in file.", "red");
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if (this.showToast) this.showToast("Error: No save data found in file.", "red");
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return false;
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return false;
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