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This log covers the major changes of Wasteland Conquest (index.html).
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This log covers the major changes of Wasteland Conquest (index.html).
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## v2.3 [Leveling & Mobile Update]
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* **Progression Overhaul:** Implemented a new player leveling system featuring uncapped XP for continuous character growth.
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* **Mobile Deployment:** Completely overhauled the mobile interface with adaptive UI scaling and a specialized mission log for small screens.
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* **Artifact Database:** Integrated Bobbleheads and Relics into the core simulation with active perks and inventory tracking.
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* **Biometric Monitor:** Added a dynamic Vault-Boy biometric display to the terminal that visually updates based on commander health.
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* **Stability Fixes:** Resolved several critical logic bugs including AI turn lockups, SVG map layering, and script crashes.
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* **Mode Balance:** Balanced specialized mechanics like Nukes and Radstorms to ensure consistency across all game modes.
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## v2.2 [System Hotfixes & UI Polish]
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## v2.2 [System Hotfixes & UI Polish]
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* **Classic Mode Fix:** Fixed a critical open stash bug in Classic mode.
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* **Classic Mode Fix:** Fixed a critical open stash bug in Classic mode.
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