Scale up tools and use new axe asset - v1.6.6
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Before Width: | Height: | Size: 5.0 KiB After Width: | Height: | Size: 440 B |
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Before Width: | Height: | Size: 5.0 KiB After Width: | Height: | Size: 440 B |
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Before Width: | Height: | Size: 5.0 KiB After Width: | Height: | Size: 440 B |
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@ -1095,8 +1095,8 @@ int main(void)
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DrawTexturePro(titleTexture, sourceRec, destRec, origin, 0.0f, WHITE);
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DrawTexturePro(titleTexture, sourceRec, destRec, origin, 0.0f, WHITE);
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EndMode2D();
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EndMode2D();
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// Show Version Number (v1.6.5) in Red
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// Show Version Number (v1.6.6) in Red
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DrawTextEx(customFont, "v1.6.5", (Vector2){ (float)currentWidth - 140, (float)currentHeight - 40 }, 22, 1.0f, RED);
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DrawTextEx(customFont, "v1.6.6", (Vector2){ (float)currentWidth - 140, (float)currentHeight - 40 }, 22, 1.0f, RED);
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}
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}
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Vector2 mousePos = GetMousePosition();
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Vector2 mousePos = GetMousePosition();
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@ -1748,8 +1748,8 @@ int main(void)
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rlPopMatrix();
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rlPopMatrix();
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rlSetTexture(0);
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rlSetTexture(0);
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} else {
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} else {
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// Item (Stick/Axe) as Billboard
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// Item (Stick/Axe) as Billboard - Scaled larger for better visibility
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DrawBillboard(camera3D, itemTex, itemPos, 0.18f, WHITE);
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DrawBillboard(camera3D, itemTex, itemPos, 0.35f, WHITE);
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}
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}
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} else {
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} else {
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// Fallback
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// Fallback
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