Scale up tools and use new axe asset - v1.6.6

This commit is contained in:
Michael Howard 2026-04-23 16:03:47 -05:00
parent f71add61c4
commit e968a1a64b
6 changed files with 4 additions and 4 deletions

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@ -1095,8 +1095,8 @@ int main(void)
DrawTexturePro(titleTexture, sourceRec, destRec, origin, 0.0f, WHITE); DrawTexturePro(titleTexture, sourceRec, destRec, origin, 0.0f, WHITE);
EndMode2D(); EndMode2D();
// Show Version Number (v1.6.5) in Red // Show Version Number (v1.6.6) in Red
DrawTextEx(customFont, "v1.6.5", (Vector2){ (float)currentWidth - 140, (float)currentHeight - 40 }, 22, 1.0f, RED); DrawTextEx(customFont, "v1.6.6", (Vector2){ (float)currentWidth - 140, (float)currentHeight - 40 }, 22, 1.0f, RED);
} }
Vector2 mousePos = GetMousePosition(); Vector2 mousePos = GetMousePosition();
@ -1748,8 +1748,8 @@ int main(void)
rlPopMatrix(); rlPopMatrix();
rlSetTexture(0); rlSetTexture(0);
} else { } else {
// Item (Stick/Axe) as Billboard // Item (Stick/Axe) as Billboard - Scaled larger for better visibility
DrawBillboard(camera3D, itemTex, itemPos, 0.18f, WHITE); DrawBillboard(camera3D, itemTex, itemPos, 0.35f, WHITE);
} }
} else { } else {
// Fallback // Fallback