From ba136f5784caa6dd2d5f477386024f8006b29a46 Mon Sep 17 00:00:00 2001 From: Michael Howard Date: Thu, 23 Apr 2026 16:54:38 -0500 Subject: [PATCH] Update README and finalize v1.9.1 --- README.md | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/README.md b/README.md index 59cf19d..d35fbb5 100644 --- a/README.md +++ b/README.md @@ -13,6 +13,15 @@ MorriCraft is a high-performance voxel engine built with C++ and Raylib. It feat ## Version History +### v1.9.1 - The Connectivity & Polish Update +* **Persistent Configuration**: Added `config.cfg` to save player preferences and identity. +* **Player Identity**: Implemented a required name-entry sequence on first launch. +* **Auto-Update System**: Integrated version-checking, update notes viewer, and download progress simulation. +* **Multiplayer Preparation**: Added Server Mode toggle and Direct Connect interface foundation. +* **Performance Fixes**: Resolved edge-case frustum culling artifacts. +* **Audio Refinement**: Fixed music transitions between menus and gameplay states. +* **UI Polish**: Optimized layout for the Options and Main Menu screens. + ### v1.6.6 (Latest) - **Tool Scaling**: Increased the size of held items (Axes/Sticks) in first-person for better visibility. - **Custom Assets**: Integrated a high-detail community wooden axe asset.