Real Update System, Open to LAN, and Fix Connect Button - v2.0.8
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121
src/main.cpp
121
src/main.cpp
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@ -775,7 +775,7 @@ int main(void)
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// By default, windows have minimize, maximize, and close buttons on the top bar.
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SetConfigFlags(FLAG_WINDOW_RESIZABLE | FLAG_VSYNC_HINT);
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InitWindow(screenWidth, screenHeight, "MorriCraft v2.0.7");
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InitWindow(screenWidth, screenHeight, "MorriCraft v2.0.8");
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LoadConfig();
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SetExitKey(KEY_NULL); // Prevent ESC from closing the window
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@ -1631,40 +1631,66 @@ int main(void)
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if (isNoteHovered && IsMouseButtonReleased(MOUSE_LEFT_BUTTON)) currentState = UPDATE_NOTES;
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} else if (currentState == DOWNLOADING_UPDATE) {
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downloadProgress += 0.003f;
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static bool startedDownload = false;
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static bool downloadFailed = false;
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static float fakeProgress = 0.0f;
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if (!startedDownload) {
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startedDownload = true;
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// REAL DOWNLOAD ATTEMPT
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std::string binaryUrl = "https://git.linology.tech/michael/MorriCraft/raw/branch/master/build-linux/MorriCraft";
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std::string versionUrl = "https://git.linology.tech/michael/MorriCraft/raw/branch/master/version.txt";
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// We run these in background-ish or just block for a bit since it's a small app
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int r1 = system(("curl -L -s -o MorriCraft.new " + binaryUrl).c_str());
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int r2 = system(("curl -L -s -o version.txt.new " + versionUrl).c_str());
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if (r1 == 0 && r2 == 0) {
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system("chmod +x MorriCraft.new");
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system("mv MorriCraft MorriCraft.old 2>/dev/null");
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system("mv MorriCraft.new MorriCraft");
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system("mv version.txt.new version.txt");
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system("cp version.txt assets/version.txt 2>/dev/null");
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fakeProgress = 1.0f;
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} else {
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downloadFailed = true;
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}
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}
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DrawRectangle(0, 0, currentWidth, currentHeight, (Color){ 20, 20, 20, 255 });
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DrawTextEx(customFont, "REPLACING ALL SYSTEM FILES...", (Vector2){ (float)currentWidth/2 - 200, (float)currentHeight/2 - 40 }, 24, 1.0f, YELLOW);
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// Progress Bar
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int bw = 450, bh = 30;
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DrawRectangle(currentWidth/2 - bw/2, currentHeight/2, bw, bh, BLACK);
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DrawRectangle(currentWidth/2 - bw/2, currentHeight/2, (int)(bw * downloadProgress), bh, GREEN);
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DrawRectangleLines(currentWidth/2 - bw/2, currentHeight/2, bw, bh, GRAY);
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if (downloadProgress >= 1.0f) {
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// Simulation of replacing files
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std::ofstream vout("version.txt");
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if (vout.is_open()) { vout << latestVersion; vout.close(); }
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std::ofstream vout2("assets/version.txt");
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if (vout2.is_open()) { vout2 << latestVersion; vout2.close(); }
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if (downloadFailed) {
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DrawTextEx(customFont, "DOWNLOAD FAILED! Check internet connection.", (Vector2){ (float)currentWidth/2 - 250, (float)currentHeight/2 - 40 }, 24, 1.0f, RED);
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Rectangle backBtn = { (float)currentWidth/2 - 100, (float)currentHeight/2 + 20, 200, 40 };
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if (CheckCollisionPointRec(mousePos, backBtn) && IsMouseButtonReleased(MOUSE_LEFT_BUTTON)) {
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currentState = MAIN_MENU;
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startedDownload = false;
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downloadFailed = false;
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}
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DrawRectangleRec(backBtn, DARKGRAY);
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DrawTextEx(customFont, "BACK", (Vector2){ backBtn.x + 70, backBtn.y + 10 }, 20, 1.0f, WHITE);
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} else {
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fakeProgress += 0.001f; // Slow visual for user
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if (fakeProgress > 1.0f) fakeProgress = 1.0f;
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// Show Restart Popup
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DrawRectangle(0, 0, currentWidth, currentHeight, (Color){ 0, 0, 0, 230 });
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int pw = 450, ph = 200;
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Rectangle pBox = { (float)currentWidth/2 - pw/2, (float)currentHeight/2 - ph/2, (float)pw, (float)ph };
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DrawRectangleRec(pBox, (Color){ 30, 30, 30, 255 });
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DrawRectangleLinesEx(pBox, 4.0f, GREEN);
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DrawTextEx(customFont, "DOWNLOADING & REPLACING SYSTEM FILES...", (Vector2){ (float)currentWidth/2 - 250, (float)currentHeight/2 - 40 }, 24, 1.0f, YELLOW);
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int bw = 450, bh = 30;
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DrawRectangle(currentWidth/2 - bw/2, currentHeight/2, bw, bh, BLACK);
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DrawRectangle(currentWidth/2 - bw/2, currentHeight/2, (int)(bw * (fakeProgress > 0.9f ? 0.9f : fakeProgress)), bh, GREEN);
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DrawTextEx(customFont, "UPDATE SUCCESSFUL!", (Vector2){ pBox.x + 60, pBox.y + 40 }, 24, 1.0f, GREEN);
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DrawTextEx(customFont, "PLEASE RESTART THE CLIENT.", (Vector2){ pBox.x + 60, pBox.y + 80 }, 20, 1.0f, WHITE);
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Rectangle exitBtn = { pBox.x + pw/2 - 75, pBox.y + 130, 150, 40 };
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bool isExitHovered = CheckCollisionPointRec(mousePos, exitBtn);
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DrawRectangleRec(exitBtn, isExitHovered ? RED : MAROON);
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DrawTextEx(customFont, "EXIT GAME", (Vector2){ exitBtn.x + 30, exitBtn.y + 10 }, 20, 1.0f, WHITE);
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if (isExitHovered && IsMouseButtonReleased(MOUSE_LEFT_BUTTON)) {
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exit(0);
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if (fakeProgress >= 1.0f) {
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DrawRectangle(0, 0, currentWidth, currentHeight, (Color){ 0, 0, 0, 230 });
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int pw = 450, ph = 200;
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Rectangle pBox = { (float)currentWidth/2 - pw/2, (float)currentHeight/2 - ph/2, (float)pw, (float)ph };
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DrawRectangleRec(pBox, (Color){ 30, 30, 30, 255 });
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DrawRectangleLinesEx(pBox, 4.0f, GREEN);
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DrawTextEx(customFont, "UPDATE SUCCESSFUL!", (Vector2){ pBox.x + 60, pBox.y + 40 }, 24, 1.0f, GREEN);
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DrawTextEx(customFont, "PLEASE RESTART THE CLIENT.", (Vector2){ pBox.x + 60, pBox.y + 80 }, 20, 1.0f, WHITE);
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Rectangle exitBtn = { pBox.x + pw/2 - 75, pBox.y + 130, 150, 40 };
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if (CheckCollisionPointRec(mousePos, exitBtn) && IsMouseButtonReleased(MOUSE_LEFT_BUTTON)) exit(0);
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DrawRectangleRec(exitBtn, MAROON);
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DrawTextEx(customFont, "EXIT GAME", (Vector2){ exitBtn.x + 30, exitBtn.y + 10 }, 20, 1.0f, WHITE);
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}
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}
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} else if (currentState == CONNECT_MENU) {
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@ -1769,8 +1795,8 @@ int main(void)
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DrawTexturePro(titleTexture, sourceRec, destRec, origin, 0.0f, WHITE);
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EndMode2D();
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// Show Version Number (v2.0.7) in Red
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DrawTextEx(customFont, "v2.0.7", (Vector2){ (float)currentWidth - 140, (float)currentHeight - 40 }, 22, 1.0f, RED);
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// Show Version Number (v2.0.8) in Red
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DrawTextEx(customFont, "v2.0.8", (Vector2){ (float)currentWidth - 140, (float)currentHeight - 40 }, 22, 1.0f, RED);
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// --- PLAYER NAME POPUP (IF MISSING) ---
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if (playerName == "") {
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@ -1849,7 +1875,7 @@ int main(void)
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} else if (i == 1) { // Load World button
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currentState = LOAD_WORLD_MENU;
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} else if (i == 2) { // Connect button
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// Future: Open Direct Connect UI
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currentState = CONNECT_MENU;
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} else if (i == 3) { // Options button
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optionsReturnState = MAIN_MENU;
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currentState = OPTIONS_MENU;
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@ -2757,8 +2783,8 @@ int main(void)
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// Draw dark overlay
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DrawRectangle(0, 0, currentWidth, currentHeight, (Color){ 0, 0, 0, 150 });
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const char* pButtons[] = { "Resume", "Options", "Save & Exit" };
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int pNumButtons = 3;
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const char* pButtons[] = { "Resume", "Open to LAN", "Options", "Save & Exit" };
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int pNumButtons = 4;
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int pBtnWidth = 400;
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int pBtnHeight = 60;
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int pBtnSpacing = 15;
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@ -2784,10 +2810,27 @@ int main(void)
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if (i == 0) { // Resume
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currentState = GAMEPLAY;
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DisableCursor();
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} else if (i == 1) { // Options
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} else if (i == 1) { // Open to LAN
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if (serverSocket == INVALID_SOCKET_VAL) {
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serverSocket = socket(AF_INET, SOCK_STREAM, 0);
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if (serverSocket != INVALID_SOCKET_VAL) {
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SetNonBlocking(serverSocket);
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struct sockaddr_in serv_addr;
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serv_addr.sin_family = AF_INET;
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serv_addr.sin_addr.s_addr = INADDR_ANY;
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serv_addr.sin_port = htons(12345);
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bind(serverSocket, (struct sockaddr*)&serv_addr, sizeof(serv_addr));
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listen(serverSocket, 5);
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serverMode = true;
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chatLog.push_back({ "World opened to LAN on port 12345", 5.0f });
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currentState = GAMEPLAY;
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DisableCursor();
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}
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}
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} else if (i == 2) { // Options
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optionsReturnState = PAUSE_MENU;
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currentState = OPTIONS_MENU;
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} else if (i == 2) { // Save & Exit
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} else if (i == 3) { // Save & Exit
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currentState = MAIN_MENU;
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inventoryOpen = false;
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